BlackSoul is a third person survival horror adventure game with an intriguing story that takes place somewhere in the English countryside: people have been turned into psychotic killers by an unknown infection and you must try to help Ava and Sean survive in the quarantined area and find out the truth about the infection. You won't spend all your time on a killing spree, but you'll need to solve many puzzles which will challenge you. System Requirements CPU: 2.8Ghz dual core or better RAM: 2Gb or more Graphics Card: 512Mb with OpenGL 3.0 support or better ( Intel chipsets not supported; low budget cards might not work ) HDD: 2.9Gb of free space OS: Windows XP, Vista and 7 TIME: at least 14 hours of free time PS: launch both BSConfig.exe and BlackSoul.exe as administrator if you are running the game under Windows Vista or 7

Report article RSS Feed BlackSoul - Main Character: Sean

Now is the time to introduce the next character of the game: Sean.

Posted by pierluigi73 on Jul 30th, 2012

Now is the time to introduce the next character of the game: Sean. Sean is a good detective with a little problem: he drinks too much. But now he's a bigger problem: his sister... Ava, a young reporter. She went in the quarantine area a few hours ago and now she could be in danger. He has to find her.

Sean

The model has been made using 3D Studio Max using a large number of polygons ( over 30000 ) and normal mapped textures:

Sean Sean

Hair has been made using a technique which allows us to make them moving.

Sean Sean

Next step: animation.

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Croco15
Croco15 Jul 31 2012, 11:13pm says:

Nice! The only problem I have with him is the beard. It looks so groomed compared to his messy hair. Maybe a little extra texture work where the beard meets the skin could fix that.

+2 votes     reply to comment
ghosttr
ghosttr Aug 16 2012, 6:49pm says:

why was deleted my post ?

+1 vote     reply to comment
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BlackSoul
Platform
Windows
Developer & Publisher
XeniosVision
Engine
S2ENGINE HD
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Official Page
Xeniosvision.com
Release Date
Released Oct 23, 2013
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