BLACK DAY is a singleplayer shooter game based on infiltration. BLACK DAY allow you to personalize the game experience by setting different variable such as equipment, number and types of enemies… therefore you can design a funny and easy game or set up a hardcore infiltration mission where even farting may result in your death… Release on Steam: 29th september 2017

Post news Report RSS Alpha 0.80 release: new map, new weapon, carry and drag the wounded and lots more...

Alpha 0.80 is finally released and its a big update that brings alot of new elements and improvements.

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Dear gamers,

Alpha 0.80 is finally released and its a big update that brings alot of new elements and improvements.

Lets start with the new map Redwood Forest winter version. This map is identical and offers the same richness as the original but in colder environment.
The map has also been greatly optimized in order to offer better performence.



Also a new funcionality highly demanded by the community has been added. The Ability to carry the wounded in order to heal them in better cover positions.
Your A.I teammates will also use this functionality on their own when possible.

The G36c assault rifle has been added to your arsenal, offering excellent combat capabilities to the user.

To finish things off, Binoculars, Night and thermal vision goggles including the drone are all entierly seperate equipement that you may choose to
equip at the start of a mission. Each of these equipment now also have weight added to them.





I leave you to discover on your own the complete changelog of this update and as usual i hope this content pleases you all.

Rock'n'Roll
Helios Production


[CHANGELOG]
- Add: New map - Redwood forest (winter version)
- Add: Assault rifle - G36C
- Add: Action - Drag/Drop casualty
- Add: AI teammates try to drag and drop casualties
- Add: Thermal signature to AI armored
- Add: Thermal signature to AI helicopter
- Add: Thermal signature to drivable armoreds
- Add: Thermal signature to drivable helicopters
- Add: Binocular item option
- Add: Drone item option
- Add: Night vision goggles item option
- Add: Thermal vision goggles item option
- Add: Prevent collisions between characters blocked
- Add: New hostages/targets names
- Add: Binoculars weight
- Add: Night vision goggles weight
- Add: Thermal vision goggles weight
- Tweak: Redwood forest optimization
- Tweak: AI vehicles optimization
- Tweak: AI take cover behavior
- Tweak: AI flee behavior
- Tweak: AI soldiers spawn in Faction wars mode
- Tweak: AI soldiers spawn in Conquest task
- Tweak: Redwood forest daylight
- Tweak: Lost Island daylight
- Tweak: Lost Island shadows rendering
- Tweak: Conira Castle shadows rendering
- Tweak: Flashlight rendering
- Tweak: Commander use captive animations if captive
- Tweak: Idle stand/crouch animations
- Tweak: New shoot animation (Deagle)
- Tweak: New shoot animation (Magnum)
- Tweak: General shoot animations
- Tweak: Increase drone weight
- Tweak: Text location on Commander
- Tweak: VFX shoot with suppressor
- Tweak: AI vehicles change destinations
- Tweak: Level menu design
- Fix: VFX shoot on some weapons
- Fix: Bullets collisions
- Fix: Interaction display if wounded
- Fix: AI soldiers spawn in Faction wars
- Fix: AI soldiers spawn to conquest task
- Fix: Player wounded with cover position
- Fix: Tasks selected save
- Fix: Commander use detection if captive
- Fix: Missing physical materials (Redwood forest)
- Fix: Rocks/Slopes collisions (Redwood forest)
- Fix: Some rocks collisions (Country town)
- Remove: VFX smoke on wheels (cost too FPS)

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