Bio Menace is a 2D, side-scrolling, platform game both developed and published by Apogee Software in 1993 for MS-DOS. It was built on a licensed version of id Software's Commander Keen game engine, and was known as Bio Hazard during production. Apart from the engine and music, all in-game content was created by the game's designer, Jim Norwood.

Post tutorial Report RSS How to mod Bio Menace 1 (shareware version)

In this tutorial you can meet the basics of modding Bio Menace 1 shareware version. You can find several tools that helps you during modding. Patches are also included, which work properly and have been 100% tested. Moreover, you can find example files as well, which makes your work easier and more comfortable. And not least a tutorial can be found there, where you can read in segments how to mod loading screen, final screen, sounds, graphics, and many more.

Posted by on - Basic Starting a mod

TOOLS:


  • KeenGraph -> Graphic extracting and importing programme
  • Bm123Tli -> Tile resourcer editor for Bio Menace
  • LBioText -> Various text patch maker programme
  • KeenWave -> Sound and music "editor"
  • TED5 -> DOS-based level editor that was used for making levels in Bio Menace
  • The Omegamatic (Bio Menace version) -> Windows-based level editor
  • BM1PATCH.EXE, BMENACE1.BAT, BMENACE1.PAT -> Example files
  • Patches -> Almost all of the text patches + a non-text patch
  • Tutorial (in segments)

NOTE: Since Commander Keen 4-6 and Bio Menace use the same game engine, that's why the tools could be rewritten in order to mod Bio Menace. These are the followings:

  1. KeenGraph
  2. Bm123Tli - Ck456Tli
  3. LBioText - LText
  4. KeenWave
  5. The Omegamatic (Bio Menace version) - The Omegamatic (Commander Keen version, original)
  6. BM1PATCH.EXE - CKxPATCH.EXE

Exception: TED5; as it's an official level editor has been written by id Software.

Download: Dl.dropboxusercontent.com
Topic on PCKF (Public Commander Keen Forum): Pckf.com

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