This is quite literally the source code to Bicobee, as well as the tutorial levels. Since I have no idea on how to compile the game for Windows using...
Bicobee - a name randomly created by a computer - is a maze game with a simple goal: Reach the end of each level. The blue ball is the player and when it rolls, so does the camera. The direction in which you move is relative to the rotation of the ball, making it really easy to lose orientation. On top of that, most walls tend to end your life immediately.
So, changes. Actually more changes than depicted on this picture:
But I didn't have the patience to get through a narrow spot so that I could close in on the turrets. Sorry. What you see here are basically two things:
If you are too slow, you are done for. I can't tell for sure how long the ball takes to get all the way down, but it's adjustable per-level - it can have 1x, 2x, 0.5x and 0.25x the time. When the ball reaches the small block underneath it, it resets the level. Not depicted: Powerups that give you extra time.
They come in two versions: Red and Grey. The red one, just like the walls, kills you instantly, while the grey ones just bounce you around (which, come to think of it, will most likely end with you hitting something red). The platforms are rotated by the cogwheels in the background, which looks badass in motion.
So... yeah. That is about it. Any questions?