The Space Race was a lie. In the late 1950's, a meteor shower pummeled the Bering Straits. In the debris, American and Soviet scientists simultaneously discovered an off-world bio-metal that they could fabricate into amazing vehicles and weapons. They quickly gathered up and depleted all of the material that had fallen to Earth, and both sides were left wanting more. This began the real Space Race... The one too brutal to televise. They launched their space programs in their efforts to find additional bio-metal deposits, and it was the military imperative that made the space race so intense -- not Kennedy's "for the greater good of man." Now you are in command! Lead your troops across the galaxy on a mission to control the alien technology before the Soviets do. Only one super-power can survive in the Battlezone.
Nicely done game by Activision, also one of their best games. Even today. And I am really surprised, that Ken Miller, one of official programmers of this game, helped the community to release new patches. I played this game so many times, enjoyed the story, gameplay and effects, really awesome and intense. As a result of my nostalgia, I've used the base-building element in my project Commando Assault, because it opens the game for more tactics and just insane gameplay.
P.S.: Am I only one who think the Battlezone is a good clone of Command & Conquer which has the same story at the beginning, and familiar economical system, or am I not? =D