Battlefield: 1942 is a tactical first-person shooter set in World War II. It introduces combined arms tactics, using tanks and dive-bombers, submarines and carriers, and machinegun nests with AA-artillery. Every aspect of WWII warfare will be accessible to a player and his friends from an FPS perspective, and the ultimate goal is to win enough campaigns to win the war.
To celebrate the occasion that EA has made BF1942 free. I have, in collaboration with Jens-Christian Fobian Thomsen, Lasse Helmersen, Lotte Sørensen and Martin Kulmbak Nielsen made a DogFight map, as bf1942 lack such a map.
Mirror and vote: Gamebanana.com
DogFight v1.1: Fixed invisible sandbags occurring on clients.
v1.2: Fixed invisible ammo box; re-added Hangar which got deleted in v 1.1 (final version)
This map was made to cover the lack of dogfighting maps.
The map includes 2 planes for each side of the following:
*Placement of these is relative on the ground or the hangar ship, dependent of team selection.
All plane spawns with exception for the bomber and hangar ship, is provided with ammo and repair. Both bases has an arsenal of AA guns to protection against enemy attacks. The idea is that it is OK to attack an enemy base, but not to steal all their planes.
The map is split in the middle with ground and spikes to aid with navigation for pilots. (image)
Special thanks to: Lasse Helmersen, Martin K. Nielsen, Lotte Ringhauge, Jens-Chrisitan F. Thomsen for helping with ideas and testing the map.
Install: Extract the rfa file to "..\Battlefield 1942\Mods\bf1942\Archives\bf1942\levels" folder
DogFight by Elias Ringhauge is licensed under a Creative Commons Attribution-ShareAlike 3.0 Unported (CC BY-SA 3.0) License.
This is a Free Culture License!
Please provide credits to the base work in such way:
DogFight is created by Elias Ringhauge(www.ringhauge.dk) Modified by "you"(www.website.domain).
If you have used my work as a template, but have made major changes, please consider contacting me for changes to the license.