Battle Brothers is a turn based strategy RPG mix which has you leading a mercenary company in a gritty, low-power, medieval fantasy world. You decide where to go, whom to hire or to fight, what contracts to take and how to train and equip your men in a procedurally generated open world campaign.
your fallen Battle Brothers can be re-animated by an enemy necromancer! We just implemented a feature that makes them keep all their gear and the looks they had when being alive (except the face of course). Instead of fighting against the evil hordes your former Brother will now try to eat your Brains ; )
Interesting. Do they rise immediately or do you have a chance to stop the necromancer before they drag them up?
Can really powerful necromancers raise the dead more than once?
Hi APinkPanzer,
the necromancer will be able to revive roughly one dead guy each turn, so if you manage to kill all the zombies quickly enough (two or more each turn) you can eventually overwhelm him.
Right now there is no limit to how often the necromancer can raise a single dead guy. However, we may be forced to put a limit on that to make him not too powerful. We will see about that when we have done a bit more balancing!
Interesting! Thanks for the answer!
If you fight multiple necromancers, how will you prevent this from becoming overwhelming? Since you don't get too many BB's to start, and there is the possibility of several corpses rising at once (and each taking a turn or more to kill) how will the players not be swarmed?
My Advice: Run! ;)
On a more serious side: We will take care that the player will not be pitched early in the game against multiple necromancers. Later in the game you can have up to 12 Battle Brothers in tactical combat at the same time and they will have good gear and also higher levels and skills so they will be able to put up a fight and win it.
Cool, thanks for answering my questions! I'm going to be keeping an eye on this for sure.