Battle Brothers is a challenging turn based strategy RPG mix for PC, Mac and Linux. The gameplay is inspired by such classics as X-com: UFO Defense and Jagged Alliance. It is being developed by Overhype Studios and is in pre-alpha stage right now. There is a combat demo available for download.
You take on the role of a leader of a band of mercenaries and adventurers on the hunt for treasure, fame and legendary artifacts. As you journey onwards, an epic scale invasion unfolds that leaves nothing but burning rubble in its wake. You and your Battle Brothers emerge as the people’s last hope to unravel the source of the invasion and strike at its heart. Will you turn out to be an able commander using cunning tactical outfits to emerge victorious, or will you fail miserably sending your men into a futile bloodbath? It is up to you, but be careful – every decision matters.

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Mockup: Defending a Village Mockup: Fight in the snow Mockup of a dungeon Fight (concept art)
Blog RSS Feed Report abuse Latest News: Let's Play continued and update on the Early Access

0 comments by JaysenBattle on Apr 16th, 2015

Let's Play continued and update on the Early Access


Update Time!

Battle Brothers is now in a state that we feel comfortable releasing into Early Access. However, before being able to actually sell it there are still some minor business-related and organizational hurdles to be cleared. We’ll let you know as soon as we have the date set!

Until then, maybe we can shorten the wait with some more Let’s Play episodes following the adventures of the “Red Hogs”. Here are three new episodes in which we take on some undead and end up in a raid on a bandits hideout:

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Battle Brothers Combat Demo 0.1.1

Battle Brothers Combat Demo 0.1.1

Apr 25, 2014 Demo 0 comments

Battle Brothers Combat Demo - play the tactical combat mode of the game in a row of procedurally generated scenarios, equip you troops and find the best...

Battle Brothers Combat Demo 0.1.0

Battle Brothers Combat Demo 0.1.0

Apr 18, 2014 Demo 0 comments

It’s done. Finally! Get out your party hats as it’s time to celebrate the release of the Pre-Alpha Combat Demo of Battle Brothers!

Post comment Comments  (0 - 10 of 44)
getfreurr
getfreurr Mar 11 2015, 2:56am says:

you will add cavalary in the game?
and the player can defend city and settlements?
the player can make a camp?

0 votes     reply to comment
JaysenBattle Creator
JaysenBattle Mar 12 2015, 4:47am replied:

Cavalry will not be in the game for the player. It would just not fit in the small scale tactical battles that we are focusing on right now. Adding cavalry would make it more large scale. However, we will have enemies that use some sort of cavalry but i dont want to tell too much about them right now ;)

Yes, you can defend cities and settlements when they get attacked. All settlements have defenders (militia and soldiers) that will also try to fend of any attackers. You can even join an ongoing battle and help the (Ai-controlled) defenders.

The player can not make a camp right now but we have a lot of ideas regarding a possible camping feature in the future (after early access release). But we are not decided on that yet.

+2 votes   reply to comment
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LordGuido
LordGuido Feb 8 2015, 6:52am says:

Jaysen I read somewhere in the comments that mount & blade is a big inspiration for you guys. Does that mean that the factions will have a leader, lords and other characters we can interact with? (battles, quest, etc.)

+2 votes     reply to comment
JaysenBattle Creator
JaysenBattle Feb 8 2015, 12:12pm replied:

There will be named characters within factions like Oc Warlords or other unique characters but in the current state of the game you wont be able to negotiate with them.

Within the human faction we have people in villages and cities that offer contracts for you but the interaction is not as sophisticated as in M&B. As you are a mercenary you do not thrive to become a lord and settle down and politics are not really your kind of thing. But i agree that there could be a lot more interaction within the human faction but right now we focus on the core elements of the game.

A lot will be added if the early access is successful enough to give us some spare resources.

+1 vote   reply to comment
Derpp_
Derpp_ Feb 7 2015, 11:58am says:

Damn, this looks good! What engine did you use? Or did you use any engine?

+2 votes     reply to comment
JaysenBattle Creator
JaysenBattle Feb 8 2015, 3:46am replied:

Thanks!
We use our own engine programmed in C++ and Squirrel and then we render a html UI over it with awesomium :)

+2 votes   reply to comment
anumen
anumen Feb 2 2015, 10:36am says:

Very interesting concept.

Tracked !

+2 votes     reply to comment
Arethrid
Arethrid Jan 3 2015, 7:01pm says:

Battle Brothers keep exceeding my expectations on each development update. Your enthusiasm and attention to detail can be seen in every aspect of the development phase and that's what keeps me excited to see the final version of the game. It's great that you actually take time to really communicate with the people that type comments here and answer their questions to your best. I really appreciate that.

And about the update:
I simply loved the world map update video. Tons of great ideas. The world map reminds me the one seen in Mount&Blade; and that's a great thing because M&B's world map was pretty good. But in addition you are using procedural maps which is even better but a little harder to achieve from a technical perspective -more work for programmers! :) To be brief: The world map mechanics look awesome, can't wait to see the world map in action in the final version.

+3 votes     reply to comment
JaysenBattle Creator
JaysenBattle Jan 4 2015, 7:18am replied:

Glad you like the worldmap!
We are adding new stuff by the day like rivers and lakes and so on. Mount and Blade is definitely a big inspiration to us and we aim to also create that feeling of an open world where the player can decide what to do next but we felt that M&B was giving a little short on guidance. We want to improve on that by adding mercenary contracts. More on that in the upcoming update!

+3 votes   reply to comment
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Battle Brothers
Platforms
Windows, Mac, Linux
Developer
Overhype Studios
Engine
Custom Built
Contact
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Official Page
Battlebrothersgame.com
Release Date
Coming Apr 30, 2015
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Style
Genre
Turn Based Strategy
Theme
Medieval
Players
Single Player
Project
Indie
Twitter

Latest tweets from @overhypestudios

@Junoh315 You should do that! Keep in mind that the demo is 1 year old and we have improved the game a lot. We will be on Early Access soon!

2hours 13mins ago

@gamedevyoutube @Crowbeak We will announce an Early Access release really soon so stay tuned! (on Steam)

2hours 14mins ago

This is how defending a village could look in the final game (concept art) #battlebrothers #gameart #indiedev T.co

4hours 33mins ago

@SplattrCatGames Soon, soon ;) Really hope you'll like it. Im sure the game will be pretty hilarious together with your commentary ;)

Apr 18 2015, 3:51am

Mockup of a dungeon fight - not included in EA! #screenshotsaturday #indiegame #indiedev #battlebrothers #gamedev T.co

Apr 18 2015, 3:44am

New dev blog: Two more Lets Play episodes while waiting for the EA T.co #battlebrothers #indiedev #indiegame #gamedev

Apr 15 2015, 9:30am

Let's Play #battlebrothers episode 3 is out! This time we make new friends along the way T.co via @YouTube #indiegame

Apr 13 2015, 3:45am

The new Highlands terrain to mix things up on the worldmap #screenshotsaturday #indiegame #indiedev T.co

Apr 11 2015, 10:06am

Working on a new worldmap terrain type called "heath" to add some variety #battlebrothers #gameart #indiegame T.co

Apr 8 2015, 4:40am

Episode 2 of our #battlebrothers LP is up! Check it out and dont forget to subscribe! T.co via @YouTube #indiegame

Apr 5 2015, 9:04am

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Battle Brothers
Battle Brothers
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