Battle Brothers Combat Demo - play the tactical combat mode of the game in a row of procedurally generated scenarios, equip you troops and find the best...
Battle Brothers is a challenging turn based strategy RPG mix for PC, Mac and Linux. The gameplay is inspired by such classics as X-com: UFO Defense and Jagged Alliance. It is being developed by Overhype Studios and is in pre-alpha stage right now. There is a combat demo available for download.
You take on the role of a leader of a band of mercenaries and adventurers on the hunt for treasure, fame and legendary artifacts. As you journey onwards, an epic scale invasion unfolds that leaves nothing but burning rubble in its wake. You and your Battle Brothers emerge as the people’s last hope to unravel the source of the invasion and strike at its heart. Will you turn out to be an able commander using cunning tactical outfits to emerge victorious, or will you fail miserably sending your men into a futile bloodbath? It is up to you, but be careful – every decision matters.
For the first time we present you a video of our strategic worldmap in action. In the video we explain all the core features and mechanics of our Battle Brothers worldmap and show how the different factions act and behave. It took us a little longer than expected to get this done as we completely reworked all worldmap tiles and the way they are combined to achieve a more natural look.
We hope to show you a full gameplay video in the near future where all elements from the worldmap and the tactical combat come together.
If you have any questions or suggestions let us know!
Latest tweets from @overhypestudios
Dec 20 2014, 3:46pm
Dec 19 2014, 5:54am
@tomme25 Yes, it will be possible to have three-way battles with other parties in any possible constelations
Dec 18 2014, 3:17am
@Gizarma Thanks! Its actually hexes but it took us a lot of effort/ time to get it look this natural with the hexes being barely noticable
Dec 17 2014, 10:45am
@tomme25 Well explain more about the worldmap in an upcoming video, probably thursday with the first actually moving worldmap footage
Dec 16 2014, 3:19am
@tomme25 Not in the way that they all had a concussion and dont remember anything ;) Its more an exploration standard to keep it interesting
Dec 16 2014, 3:19am
@tomme25 Its two fold: You have to uncover the map and also the vision around your party is limited by terrain. Video coming this week ;)
Dec 15 2014, 5:24am