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Brave Battle: World War II is a FPS Mulplayer developed in the Unity engine. The main focus of the project is to ensure immersion, historical acurracy (weapons, locations, etc.) and try to bring good gameplay. Developed sole. Status: in development.
There are several tutorials in Unity for how to recognize the surface of an object using a trigger collider or using raycasts, some techniques will even...
unity tutorial / explanation: using masks and colors to improve the detection of object surfaces
New uniforms for soldiers, using fewer polygons and draw calls in unity, after a severe opmization. With improved occlusion and normal maps.
new uniforms for allied soldiers, including the us and ussr;...
The game has already 6 months of development, and little has been worked on the graphics, now it's time to start the mecher in graphics, quality of models...
brave battle - new shaders for clothes, map, etc.
NEW SAVING SYSTEM OF PLAYER DATA WITH A ONLINE DATABASE
brave battle - data update
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