"Basket On Fire" ive made as minigame on loading the levels for the game "Captain Crashy Wings", until i noticed that there is a "patent" from "Namco" that doesnt allow me the use of a minigame to bridge the time until the level is loaded. So this minigame is now become "Stand Alone" with more features and other cool stuff.
A shop is available to unlock new costumes. Some new effects and a challenge was implemented where the basket is staring to move up and down.
Today i've mostly finished "Basket On Fire". It's available now in the Google Play store. Latest changes: -I've changed the gui layout. - The zoom is...
So ive did the first steps to implement a score system. Now there are sensors that are checking if a ball went into the basket. Stay tuned for cool new...
"Basket On Fire" is a minigame that ive made for a loading screen of one of my games, until i saw that there is a "patent" on making minigames on loading...