Running on an upgraded and improved version of the Infinity Engine, includes the entire Baldur's Gate adventure, the Tales of the Sword Coast expansion pack, and never before seen content including a new adventure, and three new party members: The Calishite Monk Rasaad yn Bashir, Neera the Wild Mage, and Dorn Il-Khan, the evil blackguard.

Report abuse Super Ultimate Portrait Pack - BG:EE
Filename
Super_Ultimate_Portraits_v_1-00.exe
Type
Players Skin
Licence
Public Domain
Uploader
Rodman49
Date
Feb 10th, 2013
Size
129.96mb (136,273,592 bytes)
Downloads
25,579 (28 today)
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Description

The Super Ultimate Portrait Pack is the successor to the original Ultimate Portrait Pack for Baldur’s Gate I & II (BGI & BGII). With the release of Baldur’s Gate: Enhanced Edition (BG:EE) all portrait sizes were slightly increased. If you resized older portraits formatted for the older BGI & BGII games it is likely they became blurry and hard to look it. To rectify this I created found all the source images and resized the original source images using Photoshop’s best algorithm for reduction. The end result was clear and detailed portraits. I attempted to convert all the most popular portraits from the original Ultimate Portrait Pack - however a few source images I was not able to find. Besides that I added tons of new portraits not in the last portrait packs. This add-on/mod contains 546 new portraits and re-crops of the Manley small portraits. Currently this mod only works with the PC (Beamdog release) version of BG:EE.

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Super Ultimate Portrait Pack - BG:EE
Post comment Comments
haskill
haskill Feb 23 2013, 11:01am says:

Hey, I got this just now and noticed that the small and medium are the same dimensions. The large and the medium worked but the small was too large, I tried to resize them to 54 by 84 and save them as .bmp but now no image is displayed. Any suggestions?

+2 votes     reply to comment
Rodman49 Author
Rodman49 Feb 24 2013, 3:10pm replied:

@Haskill
Is this for a particular portrait? I am unable to replicate the problem you are having.

+2 votes   reply to comment
Guest
Guest Mar 2 2013, 2:21pm says:

Is it possible to make it Mac usable?

+1 vote     reply to comment
Rodman49 Author
Rodman49 May 17 2013, 1:55am replied:

You will be able to download an unsupported ZIP version at:
Moddb.com

+2 votes   reply to comment
Guest
Guest Apr 13 2013, 6:02am says:

Will the zip file for mac users come out any time soon? Can't wait...

+1 vote     reply to comment
Rodman49 Author
Rodman49 May 17 2013, 1:55am replied:

You will be able to download an unsupported ZIP version at:
Moddb.com

+2 votes   reply to comment
Guest
Guest Apr 27 2013, 12:43pm says:

So do i just download it or do i have to do some tricky stuff to enable the portraits?

+1 vote     reply to comment
Rodman49 Author
Rodman49 May 17 2013, 1:56am replied:

If you have the normal Overhaul/Beamdog Windows version you can donwload and install without any further issues. If you have the STEAM, MAC, or Overhaul PRE-LOAD versions you will need to use the unsupported ZIP version: You will be able to download an unsupported ZIP version at:
Moddb.com

+2 votes   reply to comment
Populi
Populi Apr 29 2013, 12:41pm says:

Create a Folder in your BG: EE, Name it "Portraits" then extract the portraits in it.

+2 votes     reply to comment
Populi
Populi Apr 29 2013, 12:51pm replied:

Forum.baldursgate.com <= Here. :Sorry i thought this was the old BG One. :P

+2 votes     reply to comment
Rodman49 Author
Rodman49 May 17 2013, 1:58am replied:

This pack will work by putting the portraits into your "Portraits" directory however it is really designed to utilize the BGEE.SQL file and have everything loaded into the "Override" directory.

+2 votes   reply to comment
Guest
Guest Aug 8 2013, 12:22pm says:

Thank you very much.

+2 votes     reply to comment
Guest
Guest Oct 20 2013, 5:35am says:

does this add soundset because i have a lot of them and i did install them
so im freaking out a little

+1 vote     reply to comment
Guest
Guest Oct 20 2013, 9:42am replied:

i forgot to add the not..........

+1 vote     reply to comment
Rodman49 Author
Rodman49 Dec 27 2013, 12:04am replied:

This mod does not currently add any soundsets. It should not affect your soundsets at all.

+1 vote   reply to comment
Guest
Guest Nov 1 2013, 3:20pm says:

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chrisproudfoot7
chrisproudfoot7 Nov 21 2013, 3:59am replied:

If I do that then the portraits don't work anymore. Any other fixes?

+1 vote     reply to comment
Rodman49 Author
Rodman49 Dec 27 2013, 12:05am replied:

Go download the zip version:
Moddb.com

Go to your "documents" folder
- Go to "Start Menu"
- Go to "Documents"
- Look for a "Baldur's Gate - Enhanced Edition" or "Baldur's Gate II - Enhanced Edition" folder
- Open the BGEE or BGIIEE folder
- Right click
- Create a new folder and name it "portraits"
- Open the zip file you downloaded (ie the Portrait Pack)
- Open the override folder in the zip file
- Copy these image files into the new "portraits" folder you created
- You should now be able to use the custom portraits with no issue.

*They will simply show up in the custom section, they are named like

GENDER + RACE + CLASS + NUMBER + SIZE

GENDER = M or F
RACE = HU (Human) or DW (Dwarf) or HE (Half Elf) etc
CLASS = CL (Cleric) or FI (Fighter) etc
NUMBER = self explanatory
SIZE = L/M/S

Select the medium or large one for the large portrait. Select the small one for the small portrait. I will get around to make them function like normal portraits at some point but the patches have made significant changes to how the game handles portraits and I have not updated them.

+1 vote   reply to comment
Guest
Guest Nov 18 2013, 5:11pm says:

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Rodman49 Author
Rodman49 Dec 27 2013, 12:07am replied:

This is largely correct, please see above if you are having any issues or need instructions more thoroughly spelled out.

+1 vote   reply to comment
Guest
Guest Nov 21 2013, 5:50am says:

Hi there,

Had to uninstall it because it gave problems while starting the game. Perhaps this is due to the 1.2 patch and the mod may require a newer version?

Thanks ;)

+1 vote     reply to comment
Rodman49 Author
Rodman49 Dec 27 2013, 12:06am replied:

Guest,

This is correct the 1.2 patch broke my mod. A new update may be in the works. Please use the instructions above if you want to use the portraits as custom portraits.

+1 vote   reply to comment
Guest
Guest Dec 2 2013, 10:35am says:

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Guest
Guest Dec 26 2013, 6:31am says:

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Rodman49 Author
Rodman49 Dec 27 2013, 12:08am replied:

Correct, version 1.2 and BG2EE updated BGEE.SQL rendering a mass amount of errors. This mod may be updated.

+1 vote   reply to comment
Guest
Guest May 17 2014, 7:09am says:

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victoriajdeminico
victoriajdeminico Jun 15 2014, 6:13pm says:

Hey there! The portraits look great, but I am having an issue. I make my character, go to play, and it crashes before the game actual starts. I get an error saying the compiler cannot find the time received on column quests. It worked before I added this, and I'm not sure why this would make a difference. I have a windows 8, 64 bit pc. Downloaded this from beamdog. Any ideas?

+1 vote     reply to comment
Guest
Guest Jun 18 2014, 3:02am says:

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Guest
Guest Aug 19 2014, 2:01pm says:

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Baldur's Gate: Enhanced Edition
Platforms
Windows, Mac, iPhone, iPad
Developer
Overhaul Games
Publisher
Atari
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Official Page
Baldursgate.com
Release Date
Released Nov 30, 2012
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Related Games
Baldur's Gate: Enhanced Edition
Baldur's Gate: Enhanced Edition Single & Co-op Role Playing
Related Engines
Infinity Engine
Infinity Engine Commercial Released Nov 29, 1998
Related Groups
Atari
Atari Developer & Publisher
Overhaul Games
Overhaul Games Developer