Artificial Mind is a first person puzzle-solving sandbox game, that was inspired by great titles like Portal and Garry's mod. In this game you take role of a robot, who is closed up in a huge testing facility. Your task is to complete various levels, using your intelligence and creativity, to prove the quality of your AI, and to prove ,that youre the one worth sending on the upcomming space mission. Game should be released in Q4 of this year.

Post news Report content RSS feed Artificial Mind Update #8 - Electromagnets and Cutters

Check out all the improvements and new game mechanics that were added to the game during this week!

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Hello!


These are the things that were added to the game during this week:


Electromagnets


AM_Update_8 AM_Update_8

They can be activated by the objects that are linked to them (Buttons, Levers, Lasers ...etc.) and they attract all iron objects.

Electromagnets in action:
Mounting created Bloggif

Electromagnets holding an iron platform:
Mounting created Bloggif

Cutters


AM_Update_8 AM_Update_8

New programmable objects that can be attached to wooden planks of various shapes and sizes and cut through them when activated.

Here are some examples of how they could be used in the future puzzles:

Mounting created Bloggif

Mounting created Bloggif

Mounting created Bloggif


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Post comment Comments
tile
tile

This game is really really amazing gameplay wise; much better than portal 2! looks very well executed. I look forward to seeing what puzzles are made from this. one suggestion though; make sure to have a good range of customizable graphics settings, because some lower end computers might not be able to handle this game's great visuals. The gameplay is more fun when you can see more than 1 fps!

:) good work as always.

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SimpleGhost Author
SimpleGhost

Hi and thanks!
I will make sure to do that :)

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Anoniman_Piotr
Anoniman_Piotr

Could you make this game able to run on sempron 2500+ ,radeon 9550 and 1gb ram?

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SimpleGhost Author
SimpleGhost

I will try to make graphic settings as customizable as possible but I am not sure if you will be able to run it. There will be a free demo in the future so you will be able to see if you can run it.

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hugo1005
hugo1005

Looks cool, but do you think with so many mechanics it might be difficult to put together consistant level designs?

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ferdyfist
ferdyfist

I disagree, would't it add variety?

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SimpleGhost Author
SimpleGhost

Hi!
I still need to add some more design elements because levels feel pretty empty. I will have to think it through and try out some possibilities but it should be manageable.

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NickCh
NickCh

Seems extremely promising :)

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hugo1005
hugo1005

I think the game mechanics are all pretty cool, it also looks really nice and polished but the problem that comes to mind is getting all those mechanics to work together seemlessly so it doesn't look like a giant tech demo.

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Artificial Mind
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Windows, Mac, Linux
Engine
Unity
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