This addon contains a Heavy Aircraft Carrier Missile Cruiser, abbreviated TAKR.
Simply put, this is the Soviet aircraft carrier Admiral Kuznetsov. The ship looks very realistic, and its dimensions almost completely correspond to the dimensions of a real aircraft carrier. There are places for helicopters and airplanes on the aircraft carrier, as well as for trucks and tractors for airplanes. To place an object on the deck of an aircraft carrier, use this command *this setPos [getPos this select 0, getPos this select 1, (getPos this select 2) +X]* in the initialization line of the object that you place on the deck of the ship. X is a variable on which the height of the object placement depends. It varies from +20 to +40, depending on the object being placed. On the deck of an aircraft carrier, you can place any objects, from infantry to aircraft. It is necessary to place 1-2 tractors on the deck, which are included in the kit, for towing aircraft on the deck, and it is also necessary to place auxiliary trucks (repair, refueling, equipment) for aircraft maintenance on the deck of the ship. The aircraft carrier has no functionality other than two elevators going up and down, and is essentially a static naval airfield. There are no controls and weapons in it, but you can play for it, but at the same time you can't do anything except look at one point. There is an error due to which a device located at the stern of an aircraft carrier and standing with its back to its superstructure does not see the texture of the ship's deck. There are no full-fledged air traffic controllers on the Admiral Kuznetsov, so you need to reduce the speed to a minimum to board the plane, but when you enter the command: this setPos [getPos this select 0, getPos this select 1,17]; bbd = [getPos this, 22] execVM"\TAKR_Kuz\scr\hook.sqf" in the line initialization of two game logic, that is, there is a small chance that the aircraft engineer will stop the aircraft, but he can definitely do it with the Su-33 and F/A-18 because of their hook in the tail, it will be very difficult to do it on other aircraft, and there is a great risk of serious damage to the aircraft. The features are that any aircraft when taking off from the deck of an aircraft carrier, regardless of the side (USA, AOS or civilian) and the type of aircraft, automatically removes the landing gear, which does not happen when taking off from any other surface in the game, and everything is done through the action menu. You can take off from the deck on almost all aircraft, both conventional and optional, but you cannot take off on the A-10 "Thunderbolt", some civilian and any aircraft with piston engines. If you try to take off on them, you will inevitably dive down and die. This is due to the fact that the length of the deck of the Admiral Kuznetsov is too small to disperse these planes even from the stern of the ship. You also need to be careful with the nose edge of the aircraft carrier because you can damage the landing gear on it and they won't work until you fix the aircraft.