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Archangel Initiative is a first-person based horror game in the same vein as F.E.A.R. You will fill the role of a special operative working with the C.I.A. What seems to be a mission to apprehend a leader of a rogue mercenary group turns out to be a hunt for three bases that contain a pathogen capable of infecting mass populations and turning them into flesh-devouring monsters. The fate of all mankind hangs in the balance...

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Next phase of progression for "Archangel Initiative". Currently, I am trying to adjust lighting for a more appropriate "horror" theme.

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Hello there.

Ok, so after some recommendations and research, I have decided the best next step for me is to work on lighting. As this is a "horror-themed" enviorment, lighting will be a necessary essential if I want to tickle the senses and convey as sense of darkness and depravity. Once I finish that and optomize the levels, I'll work on small refinements and then set my focus on the demo, which will include (at this present time) 3 levels. Also, screenshots will follow, including pics of the "monsters", which will become a much larger focus after the initial few levels.

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