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Aragonda Background (work in Progress)It is the year 2012 (to the faithful) the end of life it self looks unavoidable, but German Engineers have a probable solution. Their plan is to create many "escape" pods to launch humans into outer space in a dormant state know as cryo-statius. This is a state that cells do not age' grow or do any other functions. The doesn't need food or water only oxygen to keep them alive. Thousands of these pods were built and launched to preserve human, as well as animal life, but a fatal flaw had been made. The computer code was programmed to drop the pods back down after one-hundred-thousand years, but something went wrong... the pods drop way after their set time. 1st Age: (1n.a - 400n.a)The Beginning (1n.a - 75n.a) (1n.a - 75n.a) The pods have dropped, and the year is 1,002,056 AD (too the faithful) or year 1 of the New Age. life has had a rough start. dinosaur like creatures roam the land scape, and with the limited supplies of weapons the surviving human don't stand much of a chance. A group of survivors, through it all, Managed to set up a small colony. this colony became know as Aragonda, named after the man who tried to lead the group to the safety were they set up their home, and died in the attempt. The scientists have attempted to stop the spread of war by erasing all knowledge of weapons technology. even though they have done this they aren't ignorant enough to not leave the survivors weapons. though much human life and knowledge had been lost the survival of the human race was assured.The time of the city states Now civilization had been started it began to grow. other small towns and "tribes" had been established in other areas of the New earth but communication was non-existant, they were alone(75n.a - 200n.a)Prelude:

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Project Open world

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We are happy to announce that we will be creating a Massive 3rd person shooter. we have decided that today would be the best time to announce our new project called Project open world, their is currently no name for the current game, but we have gotten the proper licences from UNITY to use the angry bots assets to create a full length angry bots game. We'll keep you posted with pictures and news updates. stay in formed

--Jake Lineberry--
Creative Developer

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