Apocalypse Not is a very ambitious game. It aims to bring FPS/RTS/RPG and survival horror elements all into one game… And to well, actually not have it suck. The basic concept is that you are a survivor in a randomly generated city trying to rebuild civilization or to just survive long enough to escape. To rebuild you’ll need to find and recruit survivors in order to defend your territory and fortify new areas. Each area you fortify will provide different bonuses. For example a power plant will activate the power grid providing light during the night hours along with other added bonuses. Capturing houses will provide places for your survivors to live and allow you to recruit more. Farms provide food and the police station will probably have some weapons and ammunition. The game is currently free in it’s Alpha state, and I plan to release a new update every week with something new.

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littlenobull
littlenobull

Perhaps a new look to the zombies?

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TheDavil Author
TheDavil

Yes I have some plans for that which involve using different model pieces to give the look of more varying zombies and also not to make them just green colored. I also plan to do the same with survivors and also for the normal human enemies. That's all a bit farther in the future though since artwork tends to take me a longer time.

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HaiImZero
HaiImZero

looking forward to the future updates. :3

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CSPJJ
CSPJJ

Will the survivors ever be able to have weapons?

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Description

Have some big changes and additions in this update coming. Here's a quick overview of the skill system and some of the changes to zombie spawns.

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