A person who knows or remembers nothings finds himself severely injured in a terrifying situation. He appears to be in some sort of futuristic facility, the likes of which he’s never seen. Through listening to recordings on Audio Logs left from people an ominous reality rises. When one Audio Logs hints ‘escape pods’ out of all the confusion and chaos an objective becomes clear. Escape. Survival. It’s the only option left. An Instinctive Fear is a First Person Shooter with elements of puzzle, horror and the overall objective to escape. It is being made with FPS Creator.

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Updated segments, shaders and quality
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Description

I haven't updated in a while now, but lately I've been reworking the existing segments and their shaders. I've modified textures and applied a new shader, giving the walls and floor cool metal effects. I've also gone through my levels and replaced all the ceiling textures with a new one, to give a more detailed and realistic feel.

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