This game is inspired by call of duty 4, MW2 and black ops. I Am Currently looking for: --------------------------- -Modelers -Mappers(don't really need one but if your good i'll take you) -Animator ----------------------------------------

  • View media
  • View media
  • View media
  • View media
  • View media
  • View media
Report RSS RPD Texture (view original)
RPD Texture
embed
share
view previous next
Share Image
Share on Facebook Post Email a friend
Embed Image
Post comment Comments
ThatPolyDude
ThatPolyDude - - 365 comments

Woah kickass man

isnt that too dark if you convert it too quake palette ?
Model is badass for a low poly

Reply Good karma Bad karma+1 vote
Sniperz227 Author
Sniperz227 - - 637 comments

Thanks man and I'm not too sure even if it is I can always just make the image lighter

Reply Good karma+1 vote
ThatPolyDude
ThatPolyDude - - 365 comments

did you figure out that 2 weopon slot system already?

Reply Good karma Bad karma+1 vote
Sniperz227 Author
Sniperz227 - - 637 comments

2 weapon slot system? like where a player can only hold 2 weapons?

Reply Good karma+1 vote
dr_mabuse1981
dr_mabuse1981 - - 1,253 comments

i would like to know how to realize that too..
A primary / secondary weaponsystem like in Call of Duty/Medal of Honor/Halo and wepondropping/pickup...

So Secondary weapoins are just pistols and primary are smgs/rifles/uzi/beerlauncher/orwhatever xD

Reply Good karma Bad karma+1 vote
ThatPolyDude
ThatPolyDude - - 365 comments

like the weopon system in nzp
inside3d

Reply Good karma Bad karma+1 vote
Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account:

Description

Hey sniperz227, here's a look at my quick RPD texture, Enjoy