Alien Arena is an open sourced game that combines a sci-fi atmosphere with the tournament style deathmatch of Q3A and UT2k4. Major graphical features such as GLSL per-pixel lighting, ragdoll physics, light blooms, real time lights and shadows, textured particles, shaders, and reflective water, create a colorful and immersive deathmatch atmosphere. The game also includes mutators, adjustable effects, bot skill settings, and fully configurable deathmatch, team deathmatch, CTF, All Out Assault, Team Core Assault, Cattle Prod, and Deathball games. The game features original artwork, with a dark, sinister atmosphere combined with an off-the-wall campiness, and trippy, techno type music. There are currently over 60 maps, loaded with weapons(each having an alternate firing mode) and powerups. Alien Arena has fast, smooth gameplay, & players can play online against one another or against the bots. Please post all support issues in the forums for the game.
Version 7.51 of Alien Arena has been released, featuring a number of optimizations that resulted in a major performance boost, plus bugfixes and three revamped maps!
Posted by Irritant_new on Mar 12th, 2011
Version 7.51 of Alien Arena has been officially released! This latest version of the standalone, open source FPS game features a number of optimizations that have resulted in a dramatic performance increase across the board. There were also a number of graphical updates, including a rewrite of the post process effects for pain and heatwave distortions.
Some of the new features for this release include:
We also revamped several maps(dm-violator was actually rebuilt from scratch) and gave them not only a modern visual treatment, but also improved the game flow in some cases were we felt it was needed. Check out the screens below for a taste!
View the complete changelog HERE
For more information or to join our community visit Red.planetarena.org