Alien Arena is an open sourced game that combines a sci-fi atmosphere with the tournament style deathmatch of Q3A and UT2k4. Major graphical features such as GLSL per-pixel lighting, ragdoll physics, light blooms, real time lights and shadows, textured particles, shaders, and reflective water, create a colorful and immersive deathmatch atmosphere. The game also includes mutators, adjustable effects, bot skill settings, and fully configurable deathmatch, team deathmatch, CTF, All Out Assault, Team Core Assault, Cattle Prod, and Deathball games. The game features original artwork, with a dark, sinister atmosphere combined with an off-the-wall campiness, and trippy, techno type music. There are currently over 60 maps, loaded with weapons(each having an alternate firing mode) and powerups. Alien Arena has fast, smooth gameplay, & players can play online against one another or against the bots. Please post all support issues in the forums for the game.

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Media RSS Feed Report media The full power of the CRX engine. (view original)
The full power of the CRX engine.
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DaveTheFreak
DaveTheFreak Jan 8 2010, 4:00am says:

Great one. ;)

+1 vote     reply to comment
xXMaNiAcXx
xXMaNiAcXx Apr 29 2010, 12:03pm says:

Holy ****, this engine is a monster :O

+2 votes     reply to comment
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Description

A shot in deathray, showing a variety of effects such as the GLSL shader driven per-pixel lighting on models, water, and map surfaces. Light volumes, flares, shaders, are also featured here. Everything is done in realtime using lightgrouping for speed considerations.

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Demonstration
Date
Apr 22nd, 2010
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1024×768
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