Alien Arena is an open sourced game that combines a sci-fi atmosphere with the tournament style deathmatch of Q3A and UT2k4. Major graphical features such as GLSL per-pixel lighting, ragdoll physics, light blooms, real time lights and shadows, textured particles, shaders, and reflective water, create a colorful and immersive deathmatch atmosphere. The game also includes mutators, adjustable effects, bot skill settings, and fully configurable deathmatch, team deathmatch, CTF, All Out Assault, Team Core Assault, Cattle Prod, and Deathball games. The game features original artwork, with a dark, sinister atmosphere combined with an off-the-wall campiness, and trippy, techno type music. There are currently over 60 maps, loaded with weapons(each having an alternate firing mode) and powerups. Alien Arena has fast, smooth gameplay, & players can play online against one another or against the bots. Please post all support issues in the forums for the game.

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Sudden Impact lighting
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booman
booman Jun 17 2011, 3:28pm says:

I really like the contrasts from the sun. Great job

+2 votes     reply to comment
Irritant_new
Irritant_new Jun 19 2011, 2:26am says:

Thanks, lighting is something we've worked heavily on, and I think we have achieved some pretty solid effects that you don't see in many free game engines.

+2 votes     reply to comment
booman
booman Jul 28 2011, 12:28pm replied:

Very true, I'm sure lighting is one of the hardest aspect of a game to successfully implement because it affects everything in-game. Frame rates, graphics, color, reflections
I'm glad you guys keep tweaking Alien Arena to keep it up to date. Thank You.

+1 vote     reply to comment
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Description

A brand new map for Alien Arena, this map doubles as a tech demo, showing how sunlight casts shadows in the game now.

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Type
Demonstration
Date
May 3rd, 2012
Size
1368×769
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