Age of Aincrad is a MMOARPG (Massively Multiplayer Online Action Role Playing Game), inspired by the popular anime series Sword Art Online. To avoid legal problems, we are not making an exact replica of the series, and we are not gathering funds for personal gains. All donations are invested into the project.

If someone asked why we are dedicating our time and effort into this project with near nothing in return, this would be our answer:

"We are unsatisfied by the way MMORPGs are currently created. Right now, most have almost the same code structure, only using different models, levels and graphic styles.
Our goal is to overhaul this idea and create a totally new MMORPG with our own view on what an MMORPG should be.

Exploration, adventure, immersion and fun. These are keywords used by almost every publisher, however they don't appear in the game themselves. Progression in MMO games has started to be defined as grinding through the whole game, then having fun at max level. We do not agree with this, a player should be able to enjoy and appreciate the time they invest in the game from start to max level.

We would like to show the gaming community that a MMORPG can have different mechanics, a different game-play experience. This very idea is why we believe that indie developers like us can create this game.

We have the freedom to take a different path, not one that current AAA developers take today. We are not restrained by a publisher that only wants to make money out of the game and is afraid of utilizing a different approach. The size of the project can become considerably smaller while keeping the same level of immersion, fun and quality that all MMO players enjoy.
That is why we dedicate our time, energy and effort into this project."

Here is a list of all the important sites for Age of Aincrad related information:


Home Page: Age-of-aincrad.com
Forum: Age-of-aincrad.com
FAQ: Age-of-aincrad.com
Wiki: Age-of-aincrad.gamepedia.com
IndieDB: Indiedb.com
Twitter: Twitter.com
Live Stream: Twitch.tv
Youtube: Youtube.com

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2017 Winter Update

News

Hello everyone and welcome to our Winter 2017 update!

The past few months have been quite busy for us. We have a lot of new content, new buildings and armor, we refined our combat system and in-game interface. We’ve also got nice new fog and of course built a lot of new locations.

Without further ado, let’s check out what’s new!

First of all, a little showcase of our current in-game UI, it’s work-in-progress but slowly getting there. We pretty much finalized the minimap corner, it currently displays the time on the bottom right, the long line on the left will display the current location name and of course the panel next to that displays the current floor. The minimap itself renders all buildings, players, mobs and points of interest in your surroundings. On the bottom left is the chatbox, middle is the ability bar together with HP and Stamina bars above it on both sides, but those we are still experimenting with. On the bottom right you can see a few icons, it’s our quick menu with access to all the game functions, eg. inventory, character view, equipment view. The panel only appears when you want it to, as not to obstruct your view, same with the chat box.

Here’s a shot of one of our caves, which we’re currently still working on, mostly experimenting with lighting:

And below are a few spooky pumpkins for future Halloween events:


Here you can see greaves of a new armor set we’re working on as well:


Here’s a look on an updated tavern you can find in one of the in-game cities from outside and inside. It’s rather spacious, the bottom floor has a bar and a music stage for players to enjoy themselves with playing instruments and dancing, while drinking various kinds of beverages available in the game (with various effects depending on the amount of them consumed).

Here, you can also listen to one of our recently published songs if you haven't yet - the title is Ventus Expanse, and it comes from the second floor.

We also did a lot of new level design changes. We listened to your feedback and went ahead to create more open spaces; Below you can check out screenshots of fields and our current environment in general, the beach, the capital city of the first floor - Wimbourne, and of course the beautiful Grand Lake.

Thank you kindly for checking in to our Winter update, we hope you enjoyed the progress we made so far, and we hope you stick with us till the next update post. Thank you for your continued support!

See you next time!

July 2017 Update

July 2017 Update

News 4 comments

We’ve been hard at work the past month, polishing up the game and adding lots of content. Check out our July 2017 update!

Thank you for your support! - New Years Update

Thank you for your support! - New Years Update

News 3 comments

It has been a long year for the project - a year full of hope, progress and new experiences. We would've never managed to get through this year without...

We are back to IndieDB! - Early Summer Update

We are back to IndieDB! - Early Summer Update

News 3 comments

After months of suffering abuse and neglect, our IndieDB page has returned with a quick summary of what we have been doing in the past few months on Age...

Spring Update

Spring Update

News 2 comments

We don't really update our IndieDB page anymore - when we do, It's more of a recap!

RSS Files
Age of Aincrad Demo

Age of Aincrad Demo

Demo 10 comments

The demo uses just a simple FPS camera to let you take a look at the visuals and ambience. Make sure you play on fantastic, and on your screen resolution...

Comments  (0 - 10 of 461)
Healstation
Healstation

But can it be played in VR?

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Guest

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Guest
Guest

Release date??

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Guest
Guest

lol not for awhile prob 2019-2020. Fan-based game not people working as a career on this game.

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aeirya
aeirya

Any updates? Any good news?

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DNApoint
DNApoint

They recently did a pod cast about skills, Youtube.com

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WederGoned
WederGoned

I'm waiting for it game *.*

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Guest
Guest

view high is too low
some place cant see sun
object dont have shadow
inside building have some bug

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nitrate55
nitrate55

Any idea of the possible system requirements of this game? I just wanna make sure my computer can play it

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DNApoint
DNApoint

My computer, GTX 750 TI, AMD Phenom 9150e (Low end CPU with entry lvl GPU so it is bottlenecked), 4gb of ram ran the demo on the highest settings really well. Just to give you something to base it on

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Age of Aincrad (AoA)
Platforms
Windows, Mac, Linux
Developer
Cardinal Games
Engine
Unity
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Role Playing
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Latest tweets from @aoa_mmorpg

Zeragos and Rethura, two factions on the first floor, Artuax, were waging war against each other. The war has been… T.co

Mar 10 2018

Battle Axes, Greatswords, or maybe Scythes? What is your weapon of choice going to be? #AgeOfAincrad #gamedevT.co

Feb 24 2018

Ventus Expanse - Age of Aincrad OST made by Matthew Shine #AgeOfAincrad #Soundtrack #GameDev #IndieDev Youtu.be

Jan 27 2018

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