After Reset™ RPG - a hard sci-fi role-playing open world game with old school top view, which action takes place in the future on Earth dying slowly after nuclear cataclysm that buried nearly all life on the planet.
Is there going to be some kind of culling, to prevent you from looking into other rooms, but giving you a sense of placement in the world? If this is the game camera, how fixed is the view and can you zoom out or in?
I'm just wondering, if you will x-ray the other walls or how it will be done. I find a camera is often the hardest thing in these kind of games, because it tends to get in the way or obscure things you need to see. Giving a player full control is nice, but if he gets to see outside geometry and stuff he isn't supposed to, the camera position needs improvement.
If you did not discover any room or place out of your area of sight (see Perception STAT for more) - there will be a black fog there. Anyway, the camera quite matches NWN2's top/down camera.
Is there going to be some kind of culling, to prevent you from looking into other rooms, but giving you a sense of placement in the world? If this is the game camera, how fixed is the view and can you zoom out or in?
I'm just wondering, if you will x-ray the other walls or how it will be done. I find a camera is often the hardest thing in these kind of games, because it tends to get in the way or obscure things you need to see. Giving a player full control is nice, but if he gets to see outside geometry and stuff he isn't supposed to, the camera position needs improvement.
I bet, you haven't played our Steam EA build :)
If you did not discover any room or place out of your area of sight (see Perception STAT for more) - there will be a black fog there. Anyway, the camera quite matches NWN2's top/down camera.