A game with no real story. As a young adult anthro you become an adventurer to explore your "home" world; although, your species is not indigenous to this planet. You could find something interesting amongst the dungeons and towns. Do not worry, you can catch wild creatures and use their skills to aid you, or you can settle in a town and not adventure.
-multitexture mode -vending machines -clocks and money -boring crap
Posted by PlanetKiller on Aug 21st, 2012
I have been using the multitexture mode to run and test my game. GLSL and multitexture mode should not have many differences in appearance (sans lighting errors). An analog clock has been added to the hud along with the current cash. Vending machines will be used to purchase items (I do not want to create another menu scene). The vending machine is almost done, but I may create actual shelves for the random items; we'll see. I need to create the navimeshes and finish a lot of boring stuff.