On the eve of the U.S. Presidential election, terror strikes again in the worst possible way - as both candidates are attacked, the sitting president is assassinated. As America tumbles into turmoil, confusion and chaos, only one man can save the nation from a threat that's growing more frightening by the day. In this expansion pack we follow major Jason Richter and his Task Force Talon on a desperate race against time to unravel a gigantic plot to cripple the world's only super-power, with connections back to the Consortium, the shadowy organization we got to know in Direct Action. Aside from theathers of war ranging from New York and Manhattan to Cuba, Mexico and Florida, in this installment we also take the fight to the murky waters inbetween - as we're introduced to modern naval combat in the same ultra-realistic style as we did on land in Direct Action.
Navy Invader is mod made by Eugene Systems, the original developer of this game. This was made by adjusting smallest part from their source code, so I don't take any credit. This is just to bypass serious issue until the official patch arrives. All this mod does are fixing the tomahawk bug, and allowing zooming further out. No additional contents.
nice
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Missile speeds are too slow. How can i change this?
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can you integrate this file into GCM mod?
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