3079 is a futuristic, open-world action first-person role playing game. You arrive on a planet experiencing constant war. It is your duty to find out why the warring factions cannot find peace on their own & hopefully restore it yourself. All areas, buildings, items, quests and characters are randomly generated. You will find unique lands & challenges. I hope you enjoy it! "Just want to say again that this is a great game! For those of you who feel like its a minecraft copy just beacuse of the cube textures used you really need to rethink what a game is about! The game play of 3079 is nothing like minecraft it is pretty unique as well as how the weapons all have diffrent stats and colors kind of reminds me of Borderlands. However it is still an original idea for a game and i still play it from time to time. You should at least try the demo and if you like it please buy it and support fruit! :D Still give it a 9/10 ! Best Regards, Adam" -- SeaNanners Sequel @ 3089game.wordpress.com

Report article RSS Feed 3079 v2.6b Out!

Demo length fixes, more fortress building, better animations & more!

Posted by Phr00t on Feb 4th, 2012

3079, the futuristic open-world action role-playing game continues to improve!

Updates include more fortress blocks, smoother animations and fixes to the demo (sorry all, I didn't notice how terribly short it was for some people due to a bug! Hopefully this has been addressed). Lots of other smaller improves too, of courseĀ :)

Here are the complete list of changes:

  • More fortress building blocks implemented: storage, traps and "home" blocks
  • Fixed animations to be much smoother and natural
  • Fixed Demo length bugs that caused the demo to end much sooner than it should in some situations
  • Fixed a bug that allowed quests to succeed when killing non-quest targets
  • "Getting stuck in other characters" bug should be fixed
  • Distant sounds should be more quiet
  • Lighting improvements: more accurate, faster & less resource intensive
  • Added a limit to using recharging stations
  • Improved placement accuracy in building / construction
  • Changing construction modes no longer spams message area
  • Updated jMonkeyEngine which should improve reliability & performance

Next on the list to tackle? Dedicated servers, limb damage effects (e.g. slowing down when shot in the legs), turret building, music & more sound effects!

Post comment Comments
tommyb09 Feb 4 2012, 9:53pm says:

Where do you get the construction tool?

+1 vote     reply to comment
tommyb09 Feb 4 2012, 10:47pm replied:


+1 vote     reply to comment
vlastan Feb 5 2012, 8:50pm says:

Fortess building is a nice feature. But it needs a lot more development. As it is now is just very clunky and unintuitive. It needs better placement accuracy. And the possibility to use the mouse wheel to scroll up and down the different building blocks.

+3 votes     reply to comment
muzzy75 Feb 12 2012, 3:08am replied:

The mouse wheel cannot be used for scrolling the blocks because it's primary function is to switch weapons, and some people, would just sit there trying to get out of the construction tool.

+1 vote     reply to comment
Blackjack150 Feb 12 2012, 8:21pm says:

How do you get more build points for the construction tool?

+1 vote     reply to comment
ErwanOfil Feb 15 2012, 3:01pm replied:

When your construction tool has no build points ,you have to find an other construction tool

+1 vote     reply to comment
ErwanOfil Feb 15 2012, 3:02pm says:

I place a bloc "traps" but i dunno what's his utility .Anyone knows ?

+1 vote     reply to comment
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Released Oct 23, 2011
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3079 Indie Single & Multiplayer First Person Shooter
Related Engines
jMonkeyEngine BSD Released Sep 6, 2009