3079 is a futuristic, open-world action first-person role playing game. You arrive on a planet experiencing constant war. It is your duty to find out why the warring factions cannot find peace on their own & hopefully restore it yourself. All areas, buildings, items, quests and characters are randomly generated. You will find unique lands & challenges. I hope you enjoy it! "Just want to say again that this is a great game! For those of you who feel like its a minecraft copy just beacuse of the cube textures used you really need to rethink what a game is about! The game play of 3079 is nothing like minecraft it is pretty unique as well as how the weapons all have diffrent stats and colors kind of reminds me of Borderlands. However it is still an original idea for a game and i still play it from time to time. You should at least try the demo and if you like it please buy it and support fruit! :D Still give it a 9/10 ! Best Regards, Adam" -- SeaNanners Sequel @ 3089game.wordpress.com

Post news Report article RSS Feed 3079 Update out -- Mini fighters & more!

3079 has been updated to v2.10.6b! Included is a preview of mini fighter ships, 3D performance improvements & server features.

Posted by Phr00t on Mar 4th, 2012

Hey all,

Mini ships are here, but they are not finished yet! They will be mostly playable in single player games, and kinda buggy in multiplayer games. I also have to get some cockpit images implemented -- but its coming! Some texture improvements are coming for them too:

Also, 3D improvements are in with new settings, which should really help out the "slow walking" problem with low-performance graphics cards (e.g. Intel HD cards).

I've also added some other improvements, like a chat log (which replaces the /history command) that can be toggled with the ~ (tilde) key & server security options. Fixed some bugs too, like the "guys getting stuck in buildings" and grappling hooks not disappearing in multiplayer games.

Here are the complete list of changes:

  • Mini fighters "Work in Progress": Buggy in multiplayer, missing cockpit graphics etc.
  • Huge 3D performance improvements: Intel HD cards should work much better now!
  • Character collision problems / getting stuck in buildings should be fixed
  • More polished & detailed textures from Urcheon -- thanks!
  • Characters will no longer auto-follow you in multiplayer
  • Fixed underwater textures
  • Fixed a few rare crashes, some that only affected servers
  • Fixed a bug that caused some projectiles to not show up in multiplayer games
  • Fixed grappling hooks from not disappearing in multiplayer games
  • Added password protection options for servers
  • Added banning ability for servers
  • Made explosions a bit quieter
  • Extended the demo time period by 30%
  • Made the sniper rifle require a bit more energy to fire
  • /history now shows a chat log that can be toggled with the ~ (tilde) key
  • Fixed a bug that made quest item names not appear in a quest description
  • Using /goto or /home now disconnects you from a grappling hook
  • Tweaked some logic in the "protection" quest to try and resolve a bug report
  • Other more minor performance and bandwidth improvements
Post comment Comments
iiStarStream Mar 5 2012, 2:48pm says:

Amazing! Great job Phr00t. I will be reviewing this game in like an hour :) 10/10 !

+4 votes     reply to comment
libtekhed Mar 5 2012, 8:21pm says:

This is a very good update. It really added a lot of complexity and interest to an already excellent game. Those mini ships are not too hard to take down but complete swine to fend off in packs! Excellent work!

+1 vote     reply to comment
BanditPanda Mar 6 2012, 12:31am says:

Wow those mini fighters are amazingly made.

+1 vote     reply to comment
pointfile Mar 6 2012, 2:34am says:

Good work, love the game.

Problem :
When I enter a stationary mini fighter to have a fly about it just explodes killing me.
Is this a known bug?


+2 votes     reply to comment
Recs Mar 6 2012, 6:56am replied:

it happened to me too.

I landed on a roof with a fighter right at the end of the initial free fall. are we supposed to get some kind of authorization for using these?

+1 vote     reply to comment
Phr00t Author
Phr00t Mar 6 2012, 9:07am replied:

You guys are flying right into the roof on takeoff without even knowing it -- I've adding a few seconds of "safety" to the next release, so you can take off in a better direction :)

+1 vote   reply to comment
pointfile Mar 6 2012, 6:05pm replied:

Thanks for the reply.
Your dead right, of course!

For anyone else having trouble :

when looking at a mini-fighter aim straight forward, press E to enter the vehicle, then immediately hold Space down to gain lift.

+2 votes     reply to comment
killer653 Mar 7 2012, 3:50pm replied:

I baught it on bmt micro and the royalty pack XD i got 2 versions of the game.... It is really fun but i still cant give anyone eather one XD. Love the game gunna download new version now

+2 votes     reply to comment
VandalSQ Mar 6 2012, 6:02am says:

Verry good update , keep working guys !

+3 votes     reply to comment
davedad99 Mar 6 2012, 4:26pm says:

one thing about this is i can still get stuck in the elevators in the buildings rarely other then that good work

+1 vote     reply to comment
libtekhed Mar 7 2012, 1:06am replied:

Yeah I notice this too. It's not too annoying but it seems to happen more with this update..

+1 vote     reply to comment
nak3rbott Mar 6 2012, 9:27pm says:

The mini figthers are really cool, but it must be faster.

+1 vote     reply to comment
Phr00t Author
Phr00t Mar 8 2012, 8:25pm replied:

I've added an "afterburners" feature!

+1 vote   reply to comment
killer653 Mar 7 2012, 4:40pm says:

AHHHHHH where do i find the planes? i see people useing them but i cant find them!!!

+1 vote     reply to comment
Phr00t Author
Phr00t Mar 7 2012, 7:35pm replied:

Check on top of buildings in cities!

+1 vote   reply to comment
killer653 Mar 8 2012, 5:57pm replied:

ah thanks

+1 vote     reply to comment
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Released Oct 2011
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