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May 19 2003 Anchor | |
May 19 2003 Anchor | ||
I know, its going to be so kewl, An X-men 2 modification would work well. -- Why wont it save me? |
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May 19 2003 Anchor | |
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May 19 2003 Anchor | |
HL2 finally caught up with Quake1's customizability? BW72 oughtta get out and view the many creative Q1 mods. - Edited By CheapAlert On Mon 19th, May 2003 @ 9:26:45am -- < insert subject games here >
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May 19 2003 Anchor | |
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May 19 2003 Anchor | |
See "The Neglected world of Quake 1 mods" thread in P&P, and drop your jaw (and since you're canine, go slobber) - Edited By CheapAlert On Mon 19th, May 2003 @ 9:58:11am -- < insert subject games here >
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May 19 2003 Anchor | ||
I also think a war of the worlds modification wouldnt be to hard, you would just have to edit the hl2 story abit and change some landscape and wala! -- Why wont it save me? |
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May 19 2003 Anchor | |
May 19 2003 Anchor | ||
I dont think it would be hard to put in, you could use the code of the flying enemies and make a seat for the player. Would be alot of fun seeing as unlike UT2k3, the maps are big without massive loading times inbetween; atleast I presume. -- Why wont it save me? |
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May 19 2003 Anchor | ||
May 19 2003 Anchor | ||
My mod Sylicon Valley will be really cool. It will be SinglePlayer and Multiplayer and you get to drive flying cars in cities and interact with many NPCs. |
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May 19 2003 Anchor | ||
Will HL2 be able to produce maps the size of BF1942? or is there a way to make the map normal, but smaller player models and vehicles... if you get what i mean... -- "Yup, |
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May 19 2003 Anchor | ||
If I make a mod with HL2 I'd take advantage of the dynamic animation. Just take a look at the Strider on the e3 video... it's legs animations are generated on the fly so it can step over and duck under stuff, etc. So, anyways, imagine like a long snake creature, where you could hit him anywhere and he'll react appropriately, and he'll slither around things! --
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May 20 2003 Anchor | ||
Like a giant maze and you get a sprear! -- Why wont it save me? |
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May 22 2003 Anchor | ||
Thats a really great aspect of the game but if the cut scene in a the map is too long then ppl will get sick of it. Youcould give more meaning to the maps and other charactors in the game give them more charactor. -- My pic-The push within life’s circle |
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