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Why is putting an item_suit into a prop_dynamic a big no-no? | Locked | |
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Jun 29 2012 Anchor | ||
So I want to recreate the HL2 sequence of taking the suit from the hevcase. I made a prop_dynamic, made it the hev_case.mdl, and then tried to stick the item_suit in there. It crashes the level. I realize it could be because I need to actually insert a fake suit, and then swap it with a realone when the player triggers the fakesuit, but I cant be sure. Any ideas? EDIT: Okay so I figured it out. The suit should be towards the front of the model, preferably not clashing with any model geometry. Also, if you're here looking for how to get a highres version of the suit, try this:
Edited by: DarenDark |
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Jun 30 2012 Anchor | |
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Jul 2 2012 Anchor | ||
Solved it. ----------------------------------------------------------- I can spawn it into the world fine, but when I try to insert it into a model, it crashes the game. Perhaps I just missed that a different model is necessary, and then a swap must occur. But I cant see anything on the wiki that would help me in this regard. Forgive me if I'm blind, but would you mind quoting it? Edited by: DarenDark |
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