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what do you think of my work??????? (Forums : Level Design : what do you think of my work???????) Locked
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Jun 20 2011 Anchor

I am a level designer for the UDK

what do y'all think of my work? ( please give as much constructive criticism, and of course nice comments if you have um.)

thank you and just go through the images, and i start you off from most current work to oldest work.

here is my previous work:
Moddb.com

to leave feedback just comment on the pic

again,thank you all for your time

any questions please ask.

Octimus
Octimus Mr Maya
Jun 20 2011 Anchor

pretty good you need to light up a bit more simulate bounce light there slightly to dark.

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Death Octimus

Kamikazi[Uk]
Kamikazi[Uk] Mobile Game Coder
Jun 20 2011 Anchor

Yep you need some work on lighting the levels (particly first few ones). Another thing i would say is in the house/garden the grass is very repetitive. Try to make it more random.

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Portfolio 
Blog | Full-Time Mobile Games Programmer

Jun 20 2011 Anchor

thank you :) for the advice, lighting is particularly hard for me. any tut on lighting?

and keep the criticism coming everyone :)

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thank you

any questions please ask  :)

Jun 24 2011 Anchor

Most of your work looks very well designed, I suppose. The light seemed like it could have been incorporated a bit better, but nonetheless, keep at it, I see much talent.

Jun 25 2011 Anchor

thank you Robotyphoon for advice and compliment. i am working on lighting now

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thank you

any questions please ask  :)

Nightshade
Nightshade Senior Technical Artist
Jun 25 2011 Anchor

Lighting is definetly something you need to work on.
Also, some of the clipping (meshes intersecting) is quite ugly. I know that it's sometimes impossible to avoid bad clipping when doing level design - but a good level designer tries to hide the faults behind other assets (can be anything from foilage, to garbage, rocks, etc).

Edited by: Nightshade

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Senior Technical Artist @ Massive - a Ubisoft studio
Portfolio | LinkedIn

Jun 25 2011 Anchor

Thank you nightshade I will try to work on hiding the intersections better:) everyones advice is great thank you all ,very much. I am using iphone

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thank you

any questions please ask  :)

iiNsane
iiNsane Managing the Creation of a FPS MP Game
Jun 26 2011 Anchor

did you make the props for the house? looks better than the others

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Jun 26 2011 Anchor

yes id did :) i am practicing how to 3d model now using 3dmax, on my bros pc. thanks for the feedback insane nice talk to you again

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thank you

any questions please ask  :)

iiNsane
iiNsane Managing the Creation of a FPS MP Game
Jun 28 2011 Anchor

Same except using Maya.
Max started to give me problems -.-

Maya seems better from my experiences :D


keep it up

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Jun 28 2011 Anchor

Thanks :)

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thank you

any questions please ask  :)

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