Forum Thread
  Posts  
Warsow (FREE FPS game) seeks modelers and texturers ! (Forums : Development Banter : Warsow (FREE FPS game) seeks modelers and texturers !) Locked
Thread Options
Dec 19 2004 Anchor

Hi there !
We are currently developping Warsow: it's a FREE game based on the QFusion engine (a Quake2 engine which supports every Quake3 format... same textures/shaders/maps/models/etc.). As it's distributed freely, we've done all the art stuff from scratch. It's mainly cyberpunk themed with a good comic look (celshading is used for maps and models). Gameplay-wise, it's a very fast FPS game, with a lot of emphasis on movements and tricks : players can straffe jump, bunny hop, walljump, dash and dodge, etc. You can't catch your breath ! :D

Our current deadline is for January 10th, if we can finish something good at that time Warsow will hopefully be released on a french video game magazine DVD in February.

We need some help from experienced modelers and/or texturers to meet this deadline.
Of course, even if you can do just a small part of it we are still very interested by your help !!!

Here's a non-exhaustive list of things that must be done for January 10th :
- add black outlines on some models (bigger black model + reverse normals)
- fix the 3rd person view position of some existing weapon models
- add some weapons animations
- make a few weapon textures
- add some creative stuff if you want (models, textures...)

URLs time !
Official site: Warsow.net
Last full-of-bugs release : Promode.free.fr
Some screenshots (work in progress) : Warsow.net Warsow.net Planetquake.com Promode.free.fr Promode.free.fr

Thanks in advance.

cheers,
blem

Dec 19 2004 Anchor

That looks pretty cool. I like the design of the web site, and that is some nice cell-shaded work there :D It looks like an awesome game. I hope I can play it some time, since I do own Quake 2 :)

Sorry I can't offer help, though. Too busy with my own mod to do that.

--

"He who fights with monsters might take care lest he thereby become a monster."
- Friedrich Nietzsche, Beyond Good and Evil, Aphorism 146

Dec 19 2004 Anchor

oooh cell shaded "D its perty XD :thumbup:

--

Dec 20 2004 Anchor

If you need any music, i'm your man.

I have recently completed the setup of my 2nd home studio and am looking for projects to build up my portfolio.

I can compose orchestral (with very realistic results), electronic, funk, jazz... a wide variety of styles.

My new setup includes... Dedicated DAW with Ableton Live 4, multitude of VST instruments/effects (including 15gig EastWest Orchestral Gold sample library), Warwick bass, Fender Strat, Numark Decks etc.

If you would like some demos, please get back to me.

Cheers,
Joseph.
www.werebunny.com
www.hawksbillmusic.com

Dec 20 2004 Anchor

Its standalone karuto...

Nice, i haven't heard of qfusion yet, but the game on this engine looks hella awesome :O

Dec 20 2004 Anchor

Oh, yeah, I didn't read that. Foolish me...

It still looks pretty cool, though. You guys don't look like you're that far from finishing. I'd love to see a video of the action, since the pictures probably won't do your mod justice :)

--

"He who fights with monsters might take care lest he thereby become a monster."
- Friedrich Nietzsche, Beyond Good and Evil, Aphorism 146

Reply to thread
click to sign in and post

Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.