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Video Game Writing by Video Game Writers: the first book of video game writing case studies! (Forums : Writing & Stories : Video Game Writing by Video Game Writers: the first book of video game writing case studies!) Locked
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May 9 2016 Anchor

Hello everyone,

I just joined this forum, and am hoping for your support in a project to crowdfund the (very first) book of video game writing case studies by (and for) video game writers. Or for anyone interested in storytelling in games, really. There are dozens of books about the theory of writing for video games out there, but not a single one that deals with the actual ins and outs of how the work was done on any particular game. I hope this to be such a book.

So far, the writers who have agreed to contribute are:

  • Chris Avellone (Planescape: Torment, Pillars of Eternity, KotoR2)
  • Jeff Spock (Heroes of Might & Magic)
  • John Ryan (Guild Wars 2)
  • Jonas Kyratzes (The Talos Principle)
  • Tom Jubert (Penumbra, The Talos Principle)

It's important to note that the digital version of the book will be available for free to anyone who's interested in video game writing, and that we will make it regardless of whether we meet our funding goals or not, it's just that it's going to take a bit longer and I'll have to compromise on things like layout, cover art, and printing quality. I'm still reaching out to writers, the majority of whom seem to be very happy about the idea ... actually, I find it a bit strange that nobody had done anything like this before, because that's exactly the sort of book that I (and, I'm sure, many others) would like to read.

This is the link to the IndieGoGo campaign: Video Game Writing by Video Game Writers

If that sounds interesting, please consider supporting us ... even just spreading the word about it would be of great help.

I'm quite new to the forums, and so hope that I'm posting this in the right place. If not, please don't hesitate to let me know!

Cheers,
Max

UPDATE 05/15/2016

Hey everyone,

Just a short update. More writers joined the project. The games that the writers will talk about writing (as of May 15, 2016) are:

  • Broken Sword: The Sleeping Dragon
  • Choice of the Vampire
  • F.E.A.R. First Encounter Assault Recon
  • FTL: Faster Than Light
  • Gemini Rue
  • Guild Wars 2
  • Heroes of Might & Magic V
  • Mirror's Edge
  • No One Lives Forever
  • No One Lives Forever 2
  • Overlord
  • Penumbra
  • Pillars of Eternity
  • Planescape: Torment
  • Rhianna Ford and the Da Vinci Letters
  • Royal Trouble: Honeymoon Havoc
  • Star Wars: Knights of the Old Republic 2
  • The Talos Principle
  • Tomb Raider (2013)

Writer names:

  • Chris Avellone (Planescape: Torment, Pillars of Eternity, KotoR2)
  • Craig Hubbard (No One Lives Forever, F.E.A.R.)
  • James Dearden (Technobabylon)
  • Jason Stevan Hill (Choice of the Vampire)
  • Jeff Spock (Heroes of Might & Magic)
  • John Kyratzes (The Talos Principle)
  • John Ryan (Guild Wars 2)
  • Joshua Nuernberger (Gemini Rue)
  • Rhianna Pratchett (Overlord, Mirror's Edge, Tomb Raider)
  • Steve Ince (Broken Sword: The Sleeping Dragon)
  • Tom Jubert (Penumbra, The Talos Principle, FTL: Faster Than Light)

There's only 15 days left to help fund this (if you'd like a softcover copy, or just would like to help, for example). The e-book version will be available to everyone for free, though if you like the idea, please help to spread the word about Video Game Writing by Video Game Writers.

:)

Peace,
Max

Edited by: WordCowboy

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