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UWV map from max to bitmap image? | Locked | |
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Mar 10 2004 Anchor | |
How do I save the UWV map to bitmap image? Is it some plugin? I'm tired of taking screenshots of the UWV maps... |
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Mar 15 2004 Anchor | |
Anyone know how to do it? Huh? Or are everyone just screencapturing it? |
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Mar 15 2004 Anchor | |
what do you mean actually? -- _______________ |
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Mar 15 2004 Anchor | |
When I make a model, I want skin it. Before I can draw the skin, I need to do the skin map. Because 3dsmax does not have any function for saving it as a bitmap image, I need to take a screencapture from it. So I am asking how to save it as a bitmap image. Taking a screencapture is slow, because I need to be really accurate in doing it. Then I need to resize the image to correct size. Then the skin map lines in the image becomes blurry and anyway they might be in slightly different positions than they really are in the skin map. If I could save it as a bitmap image with the program, it would be accurate. So is there someway to do this? |
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Mar 15 2004 Anchor | |
no, you render it --
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Mar 15 2004 Anchor | |
How? |
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Mar 18 2004 Anchor | |
you need Textporter |
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Mar 18 2004 Anchor | |
no, just set the viewport to wireframe then set up everything how you want it, then render --
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Mar 19 2004 Anchor | |
ahha. ok.. I'll try that next time I have done the skin mapping. |
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