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UWV map from max to bitmap image? (Forums : Coding & Scripting : UWV map from max to bitmap image?) Locked
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TwinBeast
TwinBeast Full Metal Bionic Witch
Mar 10 2004 Anchor

How do I save the UWV map to bitmap image? Is it some plugin?

I'm tired of taking screenshots of the UWV maps...

TwinBeast
TwinBeast Full Metal Bionic Witch
Mar 15 2004 Anchor

Anyone know how to do it? Huh? Or are everyone just screencapturing it?

T-RonX
T-RonX Warm Milk
Mar 15 2004 Anchor

what do you mean actually?

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modDB oldtimer

TwinBeast
TwinBeast Full Metal Bionic Witch
Mar 15 2004 Anchor

When I make a model, I want skin it. Before I can draw the skin, I need to do the skin map.
I do the skin map with Unwrap UVW. When the skin map is complete, I need to get the skin map to bitmap image so I can draw the skin over it.

Because 3dsmax does not have any function for saving it as a bitmap image, I need to take a screencapture from it.

So I am asking how to save it as a bitmap image. Taking a screencapture is slow, because I need to be really accurate in doing it. Then I need to resize the image to correct size. Then the skin map lines in the image becomes blurry and anyway they might be in slightly different positions than they really are in the skin map.

If I could save it as a bitmap image with the program, it would be accurate.

So is there someway to do this?

krayzie
krayzie Max Abuser
Mar 15 2004 Anchor

no, you render it

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TwinBeast
TwinBeast Full Metal Bionic Witch
Mar 15 2004 Anchor

How?

Thragg
Thragg aka dEcon
Mar 18 2004 Anchor

you need Textporter

krayzie
krayzie Max Abuser
Mar 18 2004 Anchor

no, just set the viewport to wireframe then set up everything how you want it, then render

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TwinBeast
TwinBeast Full Metal Bionic Witch
Mar 19 2004 Anchor

ahha. ok.. I'll try that next time I have done the skin mapping.

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