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UDK questions (two good, one bad) (Forums : Coding & Scripting : UDK questions (two good, one bad)) Locked
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Nov 7 2012, 6:11pm Anchor

Ok, I've run into three main problems onĀ  game I'm working on, and was wondering how I would program the following:
1. a model who moves faster the more you shoot (you shoot 1 bullet, he moves x, 2 bullets 2x, etc.)
2. a model who will follow the character
3. ...doors...

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Current project: ???
Next planned project: ???
Actual next project: ???
Project I hope to revisit some day: Tricon
Persona

awesome2430
awesome2430 The General McBallsey
Nov 7 2012, 11:13pm Anchor

I only know number 3- Unreal kismet is the easiest to help with coding doors and switches, it just takes a while to understand how to use and then you can use it to help with opening doors with levers, switches, where one is related in distance to the door, etc...

I hope this was of some use to you and good luck with your project you are working on.

Nov 12 2012, 2:17pm Anchor

That helps with the door problem, but, are there any ideas on the other two?

--

Current project: ???
Next planned project: ???
Actual next project: ???
Project I hope to revisit some day: Tricon
Persona

awesome2430
awesome2430 The General McBallsey
Nov 12 2012, 3:52pm Anchor

First one is a programming issue,
2- I have no idea, I'll get back to you as soon as possible

Nov 21 2012, 1:41am Anchor

Its gonna take some work to do the first two, and so I would suggest some good UnrealScript tutorials, or if you don't want to program, get a programmer on your project. Here's a site that helped me: Moug-portfolio.info You'll find a section on an AI that follows the player there. Also, try the official UDK forums for programming tips.

Nov 21 2012, 8:51am Anchor

Thanks for the site.

--

Current project: ???
Next planned project: ???
Actual next project: ???
Project I hope to revisit some day: Tricon
Persona

Nov 21 2012, 9:09am Anchor

No problem! Working those tutorials helped me a lot :)

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