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UDK questions (two good, one bad) (Forums : Coding & Scripting : UDK questions (two good, one bad)) Locked
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Nov 7 2012 Anchor

Ok, I've run into three main problems on game I'm working on, and was wondering how I would program the following:
1. a model who moves faster the more you shoot (you shoot 1 bullet, he moves x, 2 bullets 2x, etc.)
2. a model who will follow the character
3. ...doors...

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Current project: ???
Next planned project: ???
Actual next project: ???
Project I hope to revisit some day: Tricon
Persona

awesome2430
awesome2430 The General McBallsey
Nov 7 2012 Anchor

I only know number 3- Unreal kismet is the easiest to help with coding doors and switches, it just takes a while to understand how to use and then you can use it to help with opening doors with levers, switches, where one is related in distance to the door, etc...

I hope this was of some use to you and good luck with your project you are working on.

Nov 12 2012 Anchor

That helps with the door problem, but, are there any ideas on the other two?

--

Current project: ???
Next planned project: ???
Actual next project: ???
Project I hope to revisit some day: Tricon
Persona

awesome2430
awesome2430 The General McBallsey
Nov 12 2012 Anchor

First one is a programming issue,
2- I have no idea, I'll get back to you as soon as possible

Nov 21 2012 Anchor

Its gonna take some work to do the first two, and so I would suggest some good UnrealScript tutorials, or if you don't want to program, get a programmer on your project. Here's a site that helped me: Moug-portfolio.info You'll find a section on an AI that follows the player there. Also, try the official UDK forums for programming tips.

Nov 21 2012 Anchor

Thanks for the site.

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Current project: ???
Next planned project: ???
Actual next project: ???
Project I hope to revisit some day: Tricon
Persona

Nov 21 2012 Anchor

No problem! Working those tutorials helped me a lot :)

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