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THE COMMANDER (Game Idea) | Locked | |
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Feb 4 2015 Anchor | ||
Hi all, I have been thinking about this for a while and i have always wondered if people would like my idea enough to be able to play it. I am currently in the middle of making my own mod for homeworld 2 but in the future maybe i could do this idea. So here goes nothing and tell me what you all think about the idea i have and if it is worth developing or not and if it is a playable idea or not: THE COMMANDER is a game that is going to be incorporating aspects from several different game genres and combine them all into one game: The aim of this game is to put the player in the role of a high echelon Military Commander that will be in charge of planning operations and deploying forces based on what is currently tasked to them as high priority. The Player will be thrust into a game where they have to make decisions for troop deployments, Intelligence Gathering, Special Operations Missions and Strike Fighter Missions. The player will not only have control of the operational planning but will also have control of the units they deploy and have a chance to fill the role of 3 different unit types: Every Decision the player makes will have a direct effect on the outcome of the mission. If a certain part of the planning is not fulfilled (say for example the special forces team you have deployed gets captured while doing recon on a target that you as the commander has set as a target that needs to be identified for strike pilots) Then the consequences and the probability of the mission succeeding or failing becomes drastically lower than before that part of the mission was failed. The above is just a general summary of the many ideas i have for this game. I hope you all like my idea and maybe in the future i will be able to make it for everyone to enjoy. |
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Feb 4 2015 Anchor | |
Feb 4 2015 Anchor | ||
Actually Niteshade i am completely serious on the game idea. Eh......Planetside doesnt have all the stuff im gonna put into this game. So no i dont think you could compare it to planetside honestly. Also why dont you think im serious with a scope like this Niteshade hm? Tell me a few reasons how i cant be serious |
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Feb 4 2015 Anchor | |
Feb 4 2015 Anchor | ||
something like that, but its supposed to also have elements of a flight sim too so also some elements of something like dcs world or FSX what dont you understand about the description hmm? |
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Feb 18 2015 Anchor | ||
I think Niteshade is suggesting (rightly) that your 'design' might be a touch over-ambitious. To design (let alone implement) an effective shooter, RTS, or space-sim is a very difficult thing. Producing an experience which combines all three is an order of magnitude more difficult. Then you've gone and asked for a dynamic story with choice/consequence mechanics... crikey. If a proven developer with an experienced team pitched this, it would STILL seem ambitious. Friendly advice: devote your energy to more realistic projects. It's good to dream - but taking on a project like this, even fleshing out conceptual details, is a big task. Consider too that there are other games - widely considered to be ambitious - attempting a similar pitch. Planetside 2 DOES combine a lot of the aspects you're planning. But there's also Elite, Star Citizen and No Man's Sky on the horizon. If all you want to do is investigate whether people would enjoy a shooter/flight sim/RTS hyrbid, keep an eye on those games. |
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