|[Team Needed] Emotional Sci-Fi Game||Post Reply|
|Apr 19 2014, 4:05am Anchor|
I am James(Myhijim) and my team and I am looking to put a team together, for a story driven sci-fi game that really hits the player on an emotional level.
Mainly, my job involves C# programming (With 3 years experience), however, I also take on other jobs of team leading and public relations aswell as storywriting.
Your character is a clone. However cloning is currently illegal galaxy-wide and major groups and species are pushing for it's legalization in the Galactic Congress for cheaper and more durable labour. The cloning process itself is an easy matter. But the process leaves the brain in a not fully formed state, a perfect solution for unintelligent, durable labour, but due to the rapid generation enzymes that are used to grow the clone within a matter of days, it comes with an extremely short natural life span. This is not due to a physical defect, instead a mental defect, where the brain believes the body is older than it is, simply shutting itself down. A clone just born will survive for a maximum of 6 months naturally.
Radical pro-cloning groups ruthlessly have begun bizarre and horrific research in order to improve not only the lifespan of the clones, but genetically enhance their traits through neural implants. You are one of their more successful experiments, with no prior memories or recollections.
Fight using futuristic guns and weapons, including implant powers to turn the tide of battle. Fight alongside your loyal companions to take down those hunting for you. Fight in space, fight on ground.
Fight for answers.
Current Team Skill set
Overall there are currently 6 members on the team.
Team Members Required
Animator (2 Positions)
The rigs/animations need to be modular to different facial structures and body compositions(although most of the non-human figures will be of a humanoid shape). They will also need to accommodate a few different aspects of 'armour' on these characters.
In summary :
The character modeller must be able to not only do humanoid figures but also various 'monster' types off the concepts that are given to them. The majority of the job will be creating the interactive aliens and humans aswell as the various pieces of equipment that they posess. Also, if necessary (or if wanted by the modeller) you may have to work on models of weapons and other equipment used in game.
Previous Team Member Work
If you are going to email me, please include examples of your work so that we may make an effective judgement. Requests without samples will be ignored.
Edited by: Myhijim
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