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Team Immortal Games is hiring mad talent. (Forums : Recruiting & Resumes : Team Immortal Games is hiring mad talent.) Locked
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Jun 30 2015 Anchor

"Make games, make history".




We are a new team that has big plans in mind. Right now, we are looking for people with motivation and skills mad enough to use them on cool projects that will shine in the entire video game history. We dont mind if you have no experience, we will accept any skill level. If you are a person who is loyal & interested in our project, dont hesitate and give it a shot.

Project Title: Caged
Genre: Survival Horror, Puzzle
Platforms: PC (plan for console release after PC launch)

Engine: Unreal Engine 4.8

Description:
"Caged" is a suvival horror, puzzle game that tells us a story about a girl which suffers the case of lethargy. Each level is a day of the girl's life, when she wakes up and encounters human-like monsters. The girl cannot stand up from her bed, hence the player controls are limited. Your task is to fall asleep, avoiding monsters by using various features: switching bed sides, hiding under blanket, closing eyes and such. You have to control your heartbeat to not give away your horrified state to the monsters, as they can react to it. When you finally manage to get some sleep, you see a dream which is a fairly simple puzzle level.

We are planning to apply for Unreal Grant to fund this project, meaning that most likely after prototype stage, you will be paid for your work on a monthly basis.

Includes:

  • Tense and absolutely terrifying atomsphere
  • Unique gameplay style for a horror game
  • Two difficulty levels that change the game aesthetics: "Daydream" and "Insomnia"
  • Oculus Rift support



Team Structure:
Arthur "Yantei" Pokotinsky (Project Creator)
Project Lead & Managment, Music Composer - 2 months.

Ilya "Quincy" Glushko
Programmer & Developer - 2 months.

Talent Required:

3D Character Artist

  • Ability to work with Blender
  • Ability to rig the character, prepare for animation
  • Create UV Layouts for characters
  • Ability to texture the charecter is not required, but is welcomed.
  • Knowledge of Unreal Engine 4.8 is a plus



3D Props Modeler

  • Create static meshes & various props for levels
  • Ability to create UV Layouts for props & meshes
  • Knowledge of Blender is required.
  • Knowledge of Unreal Engine 4.8 is a plus



3D Animator

  • Ability to create animations for characters (and props if needed) in Blender
  • Export animations in a neccessary format
  • Knowledge of Unreal Engine 4.8 is a plus



Artist

  • Create concept designs of characters and levels
  • Prepare character image planes for 3D Character Modeler(s)
  • Create textures for 3D models if necessary
  • Knowledge of Unreal Engine 4.8 is a plus, but not required



Programmer

  • Create AI behaviour using C#, C++ or Blueprint Scripts
  • May be asked to programm other small stuff
  • Knowledge of Unreal Engine 4.8 is required



Contact:
E-mail: arthurpokotinsky@gmail.com
After reading your e-mail, I will invite you to a TeamSpeak 3 interview, so please set it up beforehand.

Thank you for taking your time and reading this,

Best wishes,
Arthur "Yantei"

Bump.

I want to inform that we are still looking for people. We already have alot of support from diffrent people through e-mail, ofering to co-produce the game, help with marketing and etc.

Though, the main positions are yet to be filled. So you still can apply!

Cheers,

Yantei.

Edited by: Yantei

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