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Static Prop Entity Problem (Forums : Level Design : Static Prop Entity Problem) Locked
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Tornronim
Tornronim I'm learning slowly but surely...
Sep 5 2008 Anchor

I've added a custom made entity to my map and when compiled it works fine. But whenever I add another, or clone the existing one, Hammer either freezes during compiling (doesn't seem to do this anymore though) or the game will stop working when It loads. The prop limit is nowhere near full, and so far there's only 1 prop in the map, so I doubt that's the problem. My only solution would be to export my map, then duplicate my entity so it fits in the places I want it to, re-export it then add it as 1 entity. However I'll be using it in some other places that are a different shape to the area I'm doing now so they're require another model, and it would probably find another error :(. I suppose a compile log would help but I can't find a way to get it on :P, it seems too big to fit into a post, even from a single compile.

EDIT: Found the solution for anyone else who's having the problem. Merely change the prop_static to prop_dynamic and it should work fine.

Edited by: Tornronim

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