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[Rev share] Digital Morphine Games, LLC, Post-apocalyptic (Forums : Recruiting & Resumes : [Rev share] Digital Morphine Games, LLC, Post-apocalyptic) Locked
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Jun 27 2016 Anchor

Hello all,


I am a medical doctor and CEO of a small game production company called Digital Morphine Games, LLC, located in Akron, Ohio. We are currently working on a post-apocalyptic medically-realistic RPG for which we need more 3D artists, 3D animators, one more programmer proficient in C++ and a social media marketer. [US residents only, please]. All work may be added to personal portfolios.


Please note that our company is a revenue share startup, and all members are given equal ownership in the company and future assets. Documentation and Operating Agreement for the company were processed through the Law Office of John Herrnstein in Cuyahoga Falls, Ohio.


Our primary goal is to gain experience in the game design industry, to network and - of course - to make a good game. Our current project, called "Fall of Atom," is eleven months into production and we meet weekly to discuss ideas, new developments and needs. This is a learning opportunity and chance to build a portfolio. No business venture can be guaranteed, but we intend to give it our best shot. We are gearing up for a Kickstarter campaign within the year.

Our team currently has six members but is growing. Combined, our skills include an extensive science background, computer programming and technology, professional writing, music and sound expertise, and 2D/3D artistry. Our graphics engine has been written from scratch in C++ and uses OpenGL, with no other 3rd party libraries. We are capable of importing mesh models and textures into it from any development software. Once the entire engine is complete, we will be in position to create any genre of RPG we want using it; things will then get easier and easier.

The specifics of what we are seeking are as follows:

1) 3D assets artist who will initially specialize in vegetation and natural scenery. After we have sufficient grasses, shrubbery, trees and so forth, we will need you to assist our other 3D assets artists in completing the other man-made scenery as well as various game inventory items.

2) Two or more 2D artists for UI screen development, character portraits and general texture work. Artistry should be realistic, gritty and dark. No cartoonish or anime artwork please.

3) An animator with experience in rigging for the character and creature avatars.

4) A programmer proficient in C++ and website design. We would like to update our website to include a forum and other dynamic tools to interact with our future audience. The programmer will also work in close coordination with the primary coder for game programming as well as the networking API from Steam. There may also be some programming for game editors. Knowledge of MFC is a plus, but not required.

5) Marketer. While we are a little ways away from our first marketing campaign, we would like a member dedicated to social media, such as Twitter, Facebook, our primary website blog and video uploads to YouTube.

Most importantly, we are seeking people who 1) are passionate about gaining experience with the very nuts and bolts of game design and 2) love creating video games.


Please see our primary game website for details:

www.fallofatom.com


You may send direct communication, portfolio links and CVs to:

info@digitalmorphinegames.com


Thank you and we look forward to hearing from you!



Harold Ickes II, MD

Internal Medicine Physician

CEO Digital Morphine Games, LLC

Fall of Atom Lead Developer and Core Programmer

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