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Recruiting for a Stargate Mod for BF2 (Forums : Recruiting & Resumes : Recruiting for a Stargate Mod for BF2) Locked
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John-Sheppard
John-Sheppard Founder of Stargate4BF2
Jan 20 2011 Anchor

We are Recruiting Just like to say hi from all the SG4BF2 Dev team

We are only a team of 4 and as we progress further with the mod we find our selves being stretched quite thin so we have come to the conclusion that we need to take on a few more people.

We are looking for

Coders (bf2/Python)
Modellers (3ds Max/Maya e.t.c)
Texture Artist
Sound Artist
Animator
and few Mappers

The only requirements we ask of the potential candidates are as follows:

1. You have access to a mic and are able to join us regularly on our development TeamSpeak Server.
2. You will also require the following software:
a. BF2 Editor
b. 3ds Max or Maya
c. Photoshop or equivalent
d. BF2
You’re able to put in a fair few hours of work each week.

If you would like to be considered as a candidate to join our team then please send us an e-mail detailing what field you wish to work in, and what relevent skills you have and why you think we should consider you as a member of the development team.

If possible please supply evidence of any work that you have already done.

Contact E-Mail Address: application@stargate4bf2.co.ukThis e-mail address is being protected from spambots. You need JavaScript enabled to view it

Hope to hear from you very soon

visit our site www.stargate4bf2.co.uk

here are few renders of stuff we are working on at the mo

also a very short vid of the Puddle Jumper engine pods working ingame

Hope you like and makes you want to help us make this mod a bit quicker

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