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Project Monolith [Recruting Gamedesigners] (Forums : Recruiting & Resumes : Project Monolith [Recruting Gamedesigners]) Locked
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Aug 16 2015 Anchor

An indie project that is searching to be at the top classement


This game is an action, strategy, FPS game.
There 'll have 5 maps, and the goal is to charge the monolith. There is 8vs8 players. There is 8 path to be at the monolith, and 3 classes. The more your charged, the slower you are, and the shorter your range are, but you are more powerfull. And the lightest one can shoot things. It's based on a child game, were you have a plastic bag full of ice, you have a team, and have to fill in a giant water bucket with Ice before the other team. Of course, the more you take ice, the slower you are. and Ice melt if you wait too long. It'll use Unity or Unreal engine.

The project will be in sliced in different phase : 1 month of game-designing, give the more ideas as possible 2 month of programing things smoothly 1 other month of cooperation between programers and game-designer, and testers to make things perfect, most awesomeness possible. At the same time, in these 3 month, I'll concept art all the game. 2/3 month of modeling, texturing, everything. and 1 last month for advertising, contacting youtubers, doing lives, and doing a kickstarter.

My part

      I'll be the concept artist, basic game designer as well as the general director of the project. I'll be here to support the entire game development workflow.

(Expected) Revenue

      The expected revenu would depend of the project awesomeness, how many time you have spend in it, and how you improve the game.

Risks & challenges

      We are trying to make an indie top game of course there is risk and challenges. However there is no wasted time, everyone of us 'll learn something. There 'll have a kickstarter to pay servers, if it don't work, then it'll be difficult to have revenues.

Recruting :

1 game designer :

(Game designing all mechanics, making the game fun, simple, understandable, and feel natural. Have to be able to have a lots of ideas, be good at searching, be a gamer, and always try to doing it's best. HAVE TO BE AWESOME !)

1 Lead game designer :

(Leading the game designing mechanics, making the game fun, simple, understandable, and feel natural. Have to be able to have a lots of ideas, be good at searching, be a gamer,be capable to do a prototype ,and always try to doing it's best. HAVE TO BE AWESOME !)


1 Level designer :

(Working with game designer, and use what that have been established to make a level that is fun, and uses game design well.Have to be able to have a lots of ideas, be good at searching, be a gamer, and always try to doing it's best. HAVE TO BE AWESOME ! )

Contact :

Brian.illouz@wanadoo.fr


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