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PLEASE HELP!!! (Forums : Coding & Scripting : PLEASE HELP!!!) Locked
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Nov 19 2004 Anchor

I want to level edit like a professional, but it seems as though most of the tutorials and directions for level editing on the Net are incomplete. You have to go to this sight to learn this and that site to learn that, and in the end you still haven't learned it all. Nevertheless, there are people out there that seem to know the modding tools as if they belonged to the companies that designed them. People make great mods for games as if they knew everything about them. Where in the world did they get that plethora of information? I know that the people that write the online tutorials had to have learned from somewhere else, because if they didn't, they wouldn't be able to write the online tutorials in the first place.

For example, there are all kinds of plugins for Morrowind, but the information given on the Internet for that game is pathetic. So where did these people learn how to make plugins for it? Another example is Doom 3. There are very few tutorials out there because the game is so new, although, contrary to the ones on Morrowind, they are easy to understand. But as soon as the game hit store shelves people started making great mods, as if they had read an exhaustive book on Doom 3 editing and coding before it even came out! What am I missing? Where did these people learn to edit like professionals? I would really like to know.

I plan on getting the special DVD version of Unreal Tournament with the tutorials on it. I don't know how good they are, but it couldn't hurt. And there is a special modder's guide for Half-Life 2 that is coming out next year. I will definitely get that.

Unfortunately, by the time I begin to get good at making levels for a game, it is obsolete. I can make great Duke Nukem 3d levels, only I can't get the build editor to run on Windows XP, and even if I could, what would be the point? The game is so old. I am pretty proficient with Quake 3 Arena, but I want to know the secret information on the latest games that everyone, except me, seems to know. Certainly, if anyone has a clue how to mod well, it is the people of the mod database.

To put it plainly, how did all of you learn to mod like professionals even though the tutorials on the Internet stink?

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Romans 10:13 "For whosoever shall call upon the name of the Lord shall be saved."

leilei
leilei The person who doesn't like anything
Nov 19 2004 Anchor

Eagle12687 wrote: I can make great Duke Nukem 3d levels, only I can't get the build editor to run on Windows XP, and even if I could, what would be the point? The game is so old.


DENIED



Oh, just kidding

Jonof.edgenetwork.org

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<  insert subject games here  >

Nov 19 2004 Anchor

in morrowind's case, people just figured stuff out on their own, and that's how they reached where they are now. the morrowind community has so much patience its ridiculous.

with doom 3 and hl2, the editors for the previous games in those lines, i.e. quake 3 and half life, have had editors out for a long time. the editors used in d3 and hl2 are the same exact editors, albeit with some minor changes to incorporate the goodies that come with the newer engines. thus, all the time they spent on the previous versions of radiant and hammer was time well spent.

the dvd version of ut2k4 is a good buy, but i'd like to caution you. those vid tutorials give you the knowledge and the wherewithal to do what you want to do, but what they don't do is give you the initiative to do what you want to do. level-editing, as with all things in life, is a time-consuming, and learning process. you need to keep at it and aim higher and higher until youre at the top of the heap.

Dec 6 2004 Anchor

I found a great sight for Unreal Tournament 2003 editing over at 3dbuzz.com. There are many video tutorials there. I spent a couple of days downloading the ones I was interested in, one after another. It will take a while to get through them, but I'm not complaining.

--

Romans 10:13 "For whosoever shall call upon the name of the Lord shall be saved."

Dec 6 2004 Anchor

^^ www.masteringunreal.com is a site of 3dbuzz that has video tutorials specifically for the Unreal series. I wish they had one for Half-Life 1 or 2, but they don't :cry:

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"He who fights with monsters might take care lest he thereby become a monster."
- Friedrich Nietzsche, Beyond Good and Evil, Aphorism 146

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