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Perhaps something to learn from Blood Frontier devs (Forums : Development Banter : Perhaps something to learn from Blood Frontier devs) Locked
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Jan 25 2011 Anchor

Yeah, as title says.

Points:

1: Don't release something before it's done.
2: Every Project Has a Shelf Life.
3: Stay Flexible in Your Implementation.
4: Cowboy Coding is Wrong.
5: Use Placeholders.
6: Good Assets Take Time.
7: Create re-usable assets.
8: Make Deadlines and Project Plans
9: DO NOT STAY QUIET.
10: Communicate WELL. Avoid IRC and Chat Channels.
11: DOCUMENT DOCUMENT DOCUMENT
12: Do NOT Upgrade ANYTHING That Already Works.
13: Community Comes Last


The full explanation & arguments for these points can be found at Blood Frontier's website:
Bloodfrontier.com

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