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Pefection - level designers and programmers needed | Locked | |
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Jun 16 2010 Anchor | ||
Summary Perfection is an action packed game where the player takes control of a mentally disturbed assassin whose sanity is warped to the point of accepting contracts to indulge his perfectionist habits. The player will have the ability to scout out the victim's location, using logic to formulate a plan of attack beforehand and then use whatever methods they deem necessary to carry out the assassination. Perfection allows the player to participate in both the planning and execution stage of being an assassin and has them striving for that ‘Perfect Kill’. Perfection is being developed by N104, originally a team put together for a module at Staffordshire University, our team of twelve having the task of creating a level for a game with custom mechanics. After the unit ended, many of the team stuck together to use the experience we had gained to create a fully-fledged game. Story Overview Marshall Garson was born to a rich family, yet one that didn't have time to spare for a simple inheritor. Left alone to study, his mind wandered into the realms of insanity. There was one person who would listen to him, one who understood. Gameplay The ultimate goal of each level is to assassinate a particular target, its that simple. The challenge is the way in which you go about it. Each level in Perfection is split into two maps; the Scouting Day and the Day of the Hit. Major New Mechanics · Holstering – Conceal your weapon to prevent alerting the authorities. NPC’s will react accordingly if they see a man running around with a gun. Renders Tech Demo
The video above demonstrates the primary mechanics of Perfection, and where we are after completion of the University module. This should give you a general idea of how levels will progress, as well as the many possible ways of completing them. Soundtrack Perfection has Nivi from musicfortheblind.co.uk working on its soundtrack and taste of what is already there can be listened to here; Musicfortheblind.co.uk Current Main Team Nicholas Edwards (NickEd90) – Team Lead/ Level Mechanics implementation Positions Needed Coders Level Designers We are also looking for modellers, animators and anyone genuinely interested in working on Perfection. Contact PM or NickEd90@hotmail.co.uk Site
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