Posts | ||
---|---|---|
(PAID) Scripter/Coder Needed To Expand The Jazz Mini Game | Locked | |
Thread Options | ||
May 20 2011 Anchor | ||
I am looking for someone to take the Jazz Mini Game that comes as a freebie with the mobile UDK editor and expand it immensely to make it a full blown game. Or if you have a better base to start from please do give me some details about it. My plan is to hire a programmer to do this, then a modeler/animator to do the rest. Here is what I would like added: - Levels (When a certain number of enemies have been killed, end the level and go to level 2, etc..) I would like a total of 50 levels. -Maps: For now we will just cycle the default jazz map that is - Each level should get incrementally harder to kill the enmies, and more enemies spawning. - I would like to have atleast 8 different enemy types. We will keep the 3 included, and add 5 more. - I want to add atleast 10 new weapon drops. Details on each weapon type will be given so you can code how its going to function when I add the mesh/anims after. - I also want to add atleast 10 new special ability drops. Again, details of exactly how I want each of them to work will be given. - 5 morph drops. These will act as drops when picked up, it will morph the character into that vehicle with its unique weapon like a tank, helicopter etc... - Better AI pathing! Those are the main additions I would like added, there are many other small misc things I also want to add like more than one life, a point system with a multiplier etc... Email a quote to kinitex@gmail.com |
Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.