|[OpenOutcast] Seeking experienced Programmers||Post Reply|
raxiv I would, if I were you.
|Jan 14 2013, 10:26am Anchor|
Dear ModDB/IndieDB developers,
Some information about the project:
The project is a fan sequel, previously a mod for Crysis Wars and now a standalone game using CryEngine 3 Free SDK. We aim to bring a very high quality/polished game to everyone who loves the old-school adventure genre and keeping and expanding the beautiful universe of Adelpha. The upcoming release will feature all mechanics that are necessary for a modern TPP adventure game to function and is an elaborate (and final) Tech Demo.
The team consists of skilled enthusiasts - often Industry professionals who love making games and love the Industry and want to provide everyone a great, modern yet nostalgic experience. We all enjoy our company and majority of us are friends with each other. This helps us to maintain a great, virtual working environment open for constructive feedback and constant learning.
Additional information about the project can be found here: Openoutcast.org
Some screenshots for your viewing pleasure:
And a DirectX 9/11 comparison:
What skills are we after:
Of course working with us isn't without benefit! Here are some of them:
What should I do to apply?
The answer is simple! Send a mail to us: firstname.lastname@example.org or a PM to me here @ ModDB/IndieDB. Please include a short motivation letter and a CV/Resume/LinkedIN profile link. (you can leave out your Personal Details if you don't want us to see them). Please note, as this is an urgent posting, all applications concerning this post will be fast-tracked. Make sure to mention you are from the ModDB/IndieDB community!
Help us get Open Outcast CE3 Tech Demo done and forward this post to your friends! There isn't much left to do, so let's get this done and let's unveil what Outcast can look in all of the CryEngine 3 glory!
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