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Need Experienced Programmer for vertical slice on UDK (Forums : Recruiting & Resumes : Need Experienced Programmer for vertical slice on UDK) Locked
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Aug 6 2010 Anchor

I'm looking for a partner who is an experienced programmer and has the time and dedication necessary to develop a vertical slice with me. Your job will be primarily gameplay programming. (IE, fleshing out basic classes, team mechanics, and round mechanics. This project is meant to focus on the core mechanics of a much larger project to see how well they function, and of course, if they are fun.) I have no intentions of wasting my time, or yours. This will be a very short project, with an estimated development time frame of 1-2 months. Once completed, we'll discuss any potential, further development.

The game itself will be a fast paced, third person, action rpg with competitive elements and intuitive design. The art style will be hand painted fantasy similar to Diablo 3. I will be the only artist on this team.

Who am I? I have six years of experience in the mod scene, and I am currently the Lead Artist on two different indie teams. I was an artist for the MODDB 2009 Mod of the Year, Zombie Panic! Source. If you have played Team Fortress 2, you have probably used my weapon for the engineer, The Southern Hospitality. I understand the work behind this project, and I am devoted to seeing it realized. I only ask that you do the same.

Please reply to this thread if you are interested, or if you would like some additional information.

Edited by: WatchMaker

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