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Mounting Other Games in the Source Engine (Forums : Level Design : Mounting Other Games in the Source Engine) Locked
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May 13 2011 Anchor

Yea, me again. I always wanted to know: How can I get say: Counter Strike Models and Textures if I'm working with the SDK set to Episode Two of Half Life? I would love an answer please.

May 14 2011 Anchor

You'll need to copy the models and materials from the CSS directory into both the Half-Life 2 directory (or the directory of whatever game you want them to appear in) as well as the SDK Content folder ;) There should be folders marked "modelsrc", "materialsrc", etc.

Just be aware that it's technically illegal to include the raw model and material files with your mod build if you plan to release it, as this qualifies as releasing game data for a game the user may not have purchased (I'm really not sure how much of an issue it would be, though). You can include them in the game, but the player must have purchased both whatever game you're modding (HL2) and whatever game the extra content is coming from (CSS).

May 14 2011 Anchor

I tried it and it didn't work: Correct me if I did it wrong: but i copied The Models and Materials Folder from Counter Strike and pasted them into Episode Two. I also copied the Counter Strike SDK Content into the EP2 SDK content. I checked, and I still don't got no Counter Strike textures.

Octimus
Octimus Mr Maya
May 14 2011 Anchor

goto : Developer.valvesoftware.com

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Death Octimus

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