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Morpheus Cybor Body concepts and other stuff . (Forums : 2D Graphics : Morpheus Cybor Body concepts and other stuff . ) Locked
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Nov 30 2010 Anchor

So i just got done with some stuff and even though the chaos of finals is upon me i still try to find time to sketch out some concepts . Let me know what you all think .. thanks !

Moddb.com

Take care .
Sikhi

Edited by: Sikhi17

sydrose
sydrose Digital Demon
Dec 1 2010 Anchor

holy shit usually aren't words i'd use to describe works but those are the words that come to mind, can you help ME?

--

"That's what I want, cheap and sexy. Kind of like that prositute you don't want to touch but you're really tempted."--Syd
"I remember Punk Rock when it wasn't for sale, and Death Metal scaring people straight to Hell."

Dec 1 2010 Anchor

Nice, your designs look very interesting and detailed. as concepts they are a bit flat though. i do like such graphical and sketchy approach, however its usage usually makes concepts less useful.

for example if there is no shading then modelers will have problems figuring out which fragments should be convex or concave and what materials are particular parts made of.

same goes for lack of perspective - i know from experience that it's not good to get stuck making just frontal shots or side views. they are certainly useful, but complementary perspectivical drawings are necessary in such cases, to give people some idea about depth.

Dec 1 2010 Anchor

thanks ( i think haha ) yeah sure , just let me know what i can do to help and if i can i'll do what i can .

take care man

yeah Blaze_K i agree , the thing is they are ment for modelling , the problem is im soo used to designing for my own portfolio i always leave out shading cause i know exactly what parts are concave convex and i know what parts go where etc.. i need to get into the habit of designing for other people true and agreed . thanks though take care .

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