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May 7 2003 Anchor | ||
We alwayse speak about makin a mod with the moddb members, but we never started one, Why don't we make one for real? I wanna kill you all -- _________________________________ Visit: Violence & Bloodshed |
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May 7 2003 Anchor | ||
Its really the programing I mean its not the most fun thing in the world and god damn it its hard to find good programers on short notice. -- My pic-The push within life’s circle |
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May 7 2003 Anchor | ||
Alucard where the hell you been son? Yes we definitely need a modDB mod, Cheaphack ran and hammy-bob style. Deathmatch! |
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May 7 2003 Anchor | ||
I think no-one would make it. -- Why wont it save me? |
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May 7 2003 Anchor | ||
Why not? |
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May 7 2003 Anchor | ||
CheapAlert doesnt take us kindly and hammy bob, well, yano /me kicks sand -- Why wont it save me? |
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May 7 2003 Anchor | ||
I second that. |
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May 7 2003 Anchor | |
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May 7 2003 Anchor | |
ZO0L: Lack of good programmers? I am one, I programmed 10+ mods. But my comp is the problem, not me After those thread destroying incidents (i.e. modDB members in games!) I probably won't do this mod ever, and NO SPAM was written clearly on the first post. - Edited By CheapAlert On Wed 7th, May 2003 @ 7:09:40am -- < insert subject games here >
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May 7 2003 Anchor | |
ohhh ten mods a, cool, what ones? -- Nothing. |
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May 7 2003 Anchor | ||
Goto his profile and look to the down right. No skin off my nose if we dont have a modDB modification. -- Why wont it save me? |
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May 7 2003 Anchor | ||
I didn't say there was a lack of good programers I said it is hard to find programers that can really stay loyal to a project so don't twist my words round. - Edited By CheapAlert On Wed 7th, May 2003 @ 7:09:40am[INVALID/quote] -- My pic-The push within life’s circle |
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May 7 2003 Anchor | |
Nice obviously fake accusive editing that was an hour before your post. - Edited By CheapAlert On Wed 7th, May 2003 @ 8:33:38am -- < insert subject games here >
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May 7 2003 Anchor | ||
Ok I am at college that was lunch I lefted the computer think what you like I don't care I only said that its hard to find programers seems like your a little too touchy. -- My pic-The push within life’s circle |
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May 8 2003 Anchor | ||
At least we can make the moddb pack for q3a, changing only the models and maybe some maps, what do you think? I can do some model, low, very low-poly. -- _________________________________ Visit: Violence & Bloodshed |
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May 8 2003 Anchor | |
But most of the moddb core don't like q3a -- < insert subject games here >
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May 12 2003 Anchor | ||
i love quake 3, plus it would probly be the easyest engine to make this mod on, however i believe u can only have 61 different models on it (i may be wrong though) but i like this idea and if anyone wants to start a team i can do map edits, and some coding. |
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May 12 2003 Anchor | ||
Q3 would be good because we could actually all play eachother And about Quake1, finding a loyal and good programmer isn't hard. If Cheap won't do it, I will; it's not that hard to make a few changes in the Quake code for a multiplayer game. I think the hardest part will be models, because those take a lot bloody longer... --
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May 12 2003 Anchor | |
/me points at Vertex animating the models and converting it to md2 to mdl to md2 repeatedly -- < insert subject games here >
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May 12 2003 Anchor | ||
just download milkshape if u wanna make q3 models, oh and how many models will q1's engine support, because it would probly be even easier on that engine and take alot less time to model all the characters - Edited By oXOxCoryxOXo On Mon 12th, May 2003 @ 8:36:38pm |
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May 13 2003 Anchor | |
It's a pain to model for q3a with Milkshape, trust me. -- < insert subject games here >
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May 13 2003 Anchor | ||
thats what i use, what program is the easiest??? |
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May 13 2003 Anchor | |
There's nothing easier. Creating player models is a hard and time consuming process and it takes patience. -- < insert subject games here >
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May 13 2003 Anchor | |
I am all for the idea, as long as im in it |
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May 13 2003 Anchor | |
The problem is finding the coder. Most coders are cons for leaks these days, so are webmasters. We just can't hire a coder on the first day we see him. We haven't decided which game. Maybe Quake1, as I always suggest? -- < insert subject games here >
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